Remedy Addresses Control’s Similarities With Quantum Break, Won’t Have Live Action Storytelling

Remedy discusses all the ways Control will differ from Quantum Break.

Posted By | On 20th, Jun. 2018

Remedy announced their new game at E3 this year- Control, a new third person shooter from the developer, which seems to bear, at least visually, more than a striking resemblance to Quantum Break, Remedy’s time manipulating third person shooter that launched for the Xbox One back in 2016. Speaking to GamingBolt at E3, Remedy addressed these visual similarities.

“It’s the same engine, same people. So it’s going to have some similarities, but they’re very, very different,” said Thomas Puha, Head of Communications at Remedy. “Quantum Break was very linear, and Control is a lot more open ended. It’s a lot darker. Our art direction is complete different from Quantum Break. I mean, yes, they’re third-person, and, yes, there’s powers and abilities in both games, but rest assured, they’re very different.”

Remedy also discussed whether or not the upcoming game would attempt something similar to the integrated episodic TV storytelling approach with the new game- the answer is no. Instead, Remedy will attempt to go for a more open style, gameplay driven experience with Control.

“Control‘s a very different game. No, in short. In Quantum Break, the game and what we did in the game affects the show, which was pretty incredible that we were able to pull that off. But now we’re a lot more focused and making a very gameplay-driven experience, telling what’s happened in lots of different ways. You saw a little bit of the superimposed live action in the closed-doors demo. There’s lots of tricks we’re doing. It’s a lot more gameplay driven, so there should be a lot less interruption. Players can play the game at their own pace. That’s really important for us,” Puha said.

Which makes sense- I think that after having made multiple linear story driven adventures from Max Payne to Alan Wake to Quantum Break, Remedy were due to try something new. And sure, Control looks similar to Quantum Break, but in terms of the actual gameplay, it looks different than their previous stuff- let’s see how it plays once it launches for PS4, Xbox One, and PC next year.


Tagged With: , , , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

In a new video, Moore's Law is Dead has discussed the bill of materials for the PS6 hardware, and compared it ...

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Director Tommaso Sergi wants players to experience "eureka" moments similar to games like Outer Wilds and The ...

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

Sales of the PS5 family of consoles in Japan for the week ending on April 5th were comparable to Xbox Series X...

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

With Bethesda’s latest space-faring RPG making its way to the PS5, we’re expecting the debates around its ...

Starfield in 2026: Finally Fixed or Still Falling Short?

Starfield in 2026: Finally Fixed or Still Falling Short?

Free Lanes may not have turned this into Starfield 2.0, but it does bring the space-faring RPG much closer to ...