Control is a third person action adventure title developed by Max Payne and Quantum Break developers Remedy Entertainment.
In Control, players take control of Jesse Faden, who finds herself with mysterious supernatural powers, and must navigate a secretive structure beset by unnatural and supernatural phenomenon.
"Codename Condor, together with Control 2, will expand the Control brand, which will be one of Remedy’s cornerstones for years to come," the studio says.
The studio behind Max Payne, Alan Wake, Control, and more has updated its logo for the first time in over 20 years.
The third-person shooter released in August 2019 for Xbox One, PS4 and PC before coming to Xbox Series X/S and PS5 with the Ultimate Edition.
As part of the Epic Games Stores' 15 Days of Free Games promotional campaign, Remedy Entertainment's Control is free to claim today.
While Condor presently remains in the proof-of-concept stage, the bigger budget Control title is currently in the concept stage.
In a recent interview, Control publisher 505 Games acknowledges that the game's upgrade paths could have been better.
Remedy Entertainment has signed an agreement with 505 Games for the title and will also develop a "bigger-budget" Control game
Remedy's Control replaces 11 bit studios' Frostpunk, which was the Epic Games Store's free game from June 3rd to June 10th.
Remedy Entertainment CEO Tero Virtala says that all things considered, Control has been quite successful for the Finnish developer.
They will also continue investigating problems on the Xbox side.
This was despite not actually releasing a title in 2020.
A solid enhancement of an excellent game.
505 Games confirms PS5-specific features for the upcoming remaster.
Remedy's Thomas Puha also reveals that Xbox Series S runs at 60 FPS only.
Control Ultimate Edition also available for PS4 players along with Concrete Genie.
PC subscribers can finally get their hands on the critically-acclaimed title.
And you all threw a lot of furniture.
Performance and Graphics Mode options showcased in new teaser trailer.
Remedy's action-adventure title is continuing to enjoy strong sales.
This month's Game Pass line-up is absolutely stacked.
Official "email" mentions a redacted title with a "sinister red light."
"We need a bit more time to work on it," says the developer.
But not for the PlayStation versions.
Control Ultimate Edition is also out later today for PC users on Steam.
They also confirm backwards compatibility for current owners of the game.
A free update will also launch with accessibility options and quality of life improvements
Only those who purchase the Ultimate Edition on current-gen consoles will get the next-gen versions for free.
Includes the base game, both expansions, and all updates till now.
Get a look at the beginnings of the crossover DLC.
The Remedy Connected Universe is well and truly kicking into gear.
The tortured author is coming back into the spotlight.
The listing also points to it being for next gen.
Remedy promises more details will be shared at a "later date."
It and other titles helped to boast the company significantly.
A foundation upon which to build.
The new Shield Rush ability, improved map, and other features have been revealed.
Venture below the Oldest House to stop the Astral Plane from wreaking havoc.
New teaser talks about the disappearance of Helen Marshall.
A lot of quality titles hit the service this month.
The stellar action-adventure title might get facelift on next-gen consoles.
The mock puppet show has some rather interesting origins.
A look at the roadmap for upcoming updates for the game.
UPDATE: It's not happening (not yet, anyway).
The game is playing it slow and steady, says Remedy CEO.
Remedy says their own profit and revenue are expected to grow.
The game's first month is a mixed bag.
The recent Photo Mode update disabled offline play and Steam Controller support.
Some free updates for the action game get detailed.
The exclusive deal wasn't a small one.
The worst August for software sales in over 20 years.
A new free game mode is also coming in December.
A new patch hopes to steady some rocky performances
Brooke Maggs talks about Jesse and the world around her.
The developer offers a vague idea of continuity between franchises.
Man of Medan debuts in third place.
Take a closer look at abilities in Control and what they can do.
Expect some important fixes to be made to the game imminently.
The legendary game director sneaked into Remedy's latest.
A spectacular PC experience.
Make your trek through the Oldest House a little smoother with these handy pointers.
Remedy's mind bending shooter won't use the controversial anti-tamper tech.
From its engaging gameplay to the surreal and engrossing story, Control represents Remedy at their absolute best.
The feature may come later, but it won't be there day 1.
The band will collaborate with Remedy once again.
Remedy Entertainment's metroidvania title releases next week.
The Oldest House has never looked so bizarre.
Search for the truth in the Oldest House.
Check out how to upgrade the Service Weapon in different ways.
"We had to accept that we will create a lot of cool content that many might never find," says Game Director Mikael Kasurinen.
Clear out some space for Remedy's upcoming game.
Find out how Jesse Fade will defend herself against The Hiss.
Learn more about the antagonistic force invading The Oldest House.
What a roller coaster of specs.
Remedy Entertainment returns with what's looking like it's most bizarre game yet (and that's saying something).
Ray tracing requirements have been lowered as well.
Considering it's metroidvania, no New Game Plus makes sense.
Abilities, combat, weird environments- there's lots to see.
Watch a mysterious character talk about his dreams of the Hiss.
Talk about some mixed emotions.
Director Mikael Kasurinen shares the news and praises the development team.
Control shows it's a weird duck.
DirectX 12 and 21:9 widescreen support are confirmed for PC as well.
The game Remedy always wanted to make.
Game Director Mikael Kasurinen and Narrative Designer Brooke Maggs speak with GamingBolt about Remedy's new IP.
Remedy brings out the odd in the opening of Control.
Control's trippy environments might not be suited to VR.
The name may sound simple, but actually has several potential layers.
Remedy speaks to GamingBolt about how Control differs from their previous game.
The Finnish studio is excited about the impact SSDs will have on gaming with next-gen consoles.
That's for critical path completion and "a few side missions".
Take a gander at the wonders of ray tracing.
Could the Finnish developer be about to join the ranks of Sony Worldwide Studios?
Know your enemy and how to defeat it.
Jesse Faden is in an odd place filled with odd people.
Various NPCs talk about the dangers of Hiss, the game's antagonistic force.
The game is looking good.
The game has some dynamic tunes.
Thomas Puha says it won’t be a long wait for those playing on other systems.
Control has a much greater emphasis on exploration than past Remedy titles, as per director of communications Thomas Puha.
Everything you need to know about Control.
Mikael Kasurinen thinks players have moved past the "30 second gameplay loop".
Remedy Entertainment's upcoming game is looking quite different from the kind of stuff they usually put out.
CEO Tero Virtala thinks single player games have a strong future.
"Control is a world that we do want to expand on," says Remedy's director of communications Thomas Puha.
Control’s soundtrack may sound pretty familiar to longtime fans.
The developer hopes to reassure fan they are not going multiplayer-only after Control.
Remedy's Thomas Puha speaks about the developer's plans for Control's post-launch support.
Remedy talks about a variety of things for its upcoming release.
Remedy says Control lets lose after the studio tried to "be mainstream" with Quantum Break
Control will receive two post-launch expansions to add new areas, story content, side missions, and more.
The action adventure title is now available for pre-order.
Narratively and mechanically, Control’s side missions should be rewarding for players.
This is following a recent Microsoft Store listing leaking the date.
Remedy’s next magnum opus might not be too far out.
As if this game wasn't looking good enough already.
A Metroidvania approach, new abilities, new AI design, and a lot more make Control very different from the developer's previous titles.
Remedy's supernatural thriller finally has a more concrete release window.
Details about Xbox One X and PS4 Pro enhancements, weapon upgrades, cover mechanics, and more also revealed.
Control’s newest trailer welcomes us to The Oldest House.
The upcoming mind-bending action-adventure title looks to be shaping up very well.
Remedy Entertainment's upcoming action adventure is going to be very different from their previous project.
It’s some pretty fascinating stuff into what’s going into the development of the game.
Control looks like it will have strong characters, just like past Remedy games.
Remedy wants to avoid "busywork and meaningless fetch quests" with Control's side missions.
It’s like Inception and Doctor Strange had a baby.
"We’re definitely making sure that the PC version is well catered for."
While the game will include some RPG elements, these will be used in a unique way.
The developers noted that they've just added this mechanic into the game and that it is still quite rough around the edges.
The developers discuss what their vision was during the creation of The Oldest House.
"Rest assured that Remedy has always done technically really, really good games."
Control wants to take your world and turn it upside down.
Remedy's upcoming third-person shooter has less of a cinematic focus than previous titles.
Remedy says Control is going to be open ended and non-linear, but not open world.
Remedy Entertainment talks about building the world first before deciding on the stories it should have.
Get ready to dive into a world where supernatural meets sci-fi
Remedy discusses all the ways Control will differ from Quantum Break.
The dream-like world of Control holds many secrets and dangers.
Remedy's Sam Lake talks about the sandbox nature of the game at E3.
A stunning, more detailed look at Remedy's next title.
It is vaguely reminiscent of Quantum Break.