Many of you might remember the troubled launch of Quantum Break’s PC version, which was plagued by technical problems and performance issues, among several other things. Developers Remedy Entertainment, however, are making every effort to make sure that the same doesn’t happen with their upcoming Control, which, according to them, will be “as good as it can be” on PC.
“We announced that we are going to have RTX (raytracing) support for PC, at least for the people who have the relevant cards,” said Remedy communications director Thomas Puha when asked by PC Games Insider about Control’s PC version. “We’re definitely making sure that the PC version is well catered for. On Quantum Break, our reputation did take a bit of a hit and we want to make sure that when Control comes out in 2019, the PC version will be as good as it can be.”
Puha went on to talk about Quantum Break itself, and how, since it was launching on a completely new platform in the Windows Store, it was bound to run into issues. “The challenge with Quantum Break on Windows 10 was that it was basically like launching on a new platform,” he said. “There are difficulties when the storefront is new, UWP is new and we were probably slightly understaffed for it. In the end, we were able to work it out. It wasn’t ideal.”
Well, at least on that front they shouldn’t run into any issues. No longer tied with Microsoft and now working with 505 Games instead, they won’t be compelled to release their games via the Windows Store- they might still do that, but it won’t be something they have to do. As for the PS4 and Xbox One version, head on over here to find out how both of Control’s versions on the enhanced versions of the consoles will fare.
Control is due out some time next year for the PS4, Xbox One, and PC.