“Rest assured that Remedy has always done technically really, really good games.”
Remedy Entertainment’s upcoming game, Control, is looking like an interesting title in almost every way possible, from its setting to its basic narrative concept- and also its visuals. It has a unique and trippy visual look, sure, but what about its more technical aspects, though? Will it be leveraging the added capabilities of the PS4 Pro and the Xbox One X?
We asked Thomas Puha, who is the head of communications of Remedy, and while he gave us no specifics on just what sorts of numbers we can expect for the game on the two enhanced versions, he was very confident that it will look great. “We aren’t talking about any of that right now,” he said. “Rest assured that Remedy has always done technically really, really good games. So we’ll make sure we’re taking care of all the different platforms.”
One thing he was able to tell us definitively was that the game would not be running at 60 frames-per-second on either the PS4 Pro or the Xbox One X. When we asked him if Control would be targeting 4K resolutions or higher frame rates on any of the two systems, he said, “We’re not going to be 60FPS, I can say that.”
What about the base PS4 and Xbox One, though? “Too early to tell,” Puha said to us. “Rest assured that it will run at 30 frames-per-second, and it will be fine.”
Control is scheduled for a 2019 release on the Xbox One, PS4, and PC, but it is currently without a more specific release date. We recently witnessed the game in action during a hands-off behind-closed-doors preview, and came away quite impressed with what we saw in our time with it. Read our impressions here.