The developer offers a vague idea of continuity between franchises.
Control is out and, despite some technical issues, it’s mostly been well received as one of the best games from longtime developer Remedy Entertainment. It’s a bizarre title that leaves a lot open for interpretation by the time the credits roll. Those behind the game are adapting a similarly mysterious stance by giving some vague hints about a “shared experience” between their franchises.
In talking with VGC, Game Director Mikael Kasurinen talked about the fact that the company owns the rights to Control as well as now fully owns Alan Wake. He says that the company wants to create a universe, a “continuity,” around the company’s various titles. However, Kasurinen takes a cue from the company’s last game and leaves something up to interpretation as it’s not clear if he means thematically or literally having Alan pop up in Control, apparently it’s something that players will just have to wait and see about and maybe do some figuring out of their own.
“When we create a game universe we take great care when we think about them: we don’t just throw them together. We’re looking at all Remedy games to have a continuity, like they can be seen as a shared thing.”
“I want the community to work together and piece together the story,” he said. “I don’t want to tell them what it is, I want them to figure it out.
“I want people to feel like it’s up to them to take this and come to their own conclusions, and there are a lot of things in this experience to piece together.”
Well, whether or not Jesse and Alan will team up at some point down the road is something that time will only tell. For now, Control is available on PlayStation 4, Xbox One and PC, and you can check out our review through here. And whether there is some team up down the road, let’s hope we at least get that Alan Wake sequel the writer has been itching to make.