Resident Evil 4 Remake Devs Detail Expanded Exploration, Stealth, and More

The RE4 remake development team wanted to provide players with more options, leading to new paths and stealth mechanics.

Posted By | On 12th, Feb. 2023

resident evil 4 remake

When it comes to Resident Evil remakes, Capcom never shies away from expanding on the source material with not only additional content, but also changes and additions to the gameplay with new systems and mechanics, and it’s clear that it’s going to do the same with the upcoming Resident Evil 4 remake. The new knife parry mechanic is, of course, one pretty major addition, but as you’d expect, it’s far from the only one.

Speaking recently to Game Informer, the remake’s co-directors Yasuhiro Ampo and Kazunori Kadoi explained that they wanted the game to offer plenty of replay value and provided more options to players to inject more variety into the gameplay. As pr Ampo, though the original did boast some of that variety when it came to combat, for other aspects of the experience, options were limited.

“Within the confines of fighting, the combat is really well done, and the choices you have when fighting are rather varied,” he said. “But outside of that, we felt there wasn’t a lot of choice and thought there was room for updates there.”

This led to the inclusion of stealth mechanics, which we’ve seen a little bit of in the gameplay that Capcom has showcased over the last several months, including Leon being able to crouch and sneak up to enemies and silently dispatch them. Another new tool that contributes to the stealth is the bolt thrower, a silent and deadly weapon, while “other new specialized weapons” – that Capcom is choosing not to talk about – will be present in the game as well.

On top of that, outside of the combat, players can also look forward to “new paths” that will let them “explore in different ways”.

Resident Evil 4 launches on March 24 for PS5, Xbox Series X/S, PS4, and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Witcher 4 – Official Trailer Breakdown Reveals Details on Story, Combat, and More

The Witcher 4 – Official Trailer Breakdown Reveals Details on Story, Combat, and More

Game director Sebastian Kalemba reveals additional details on the newly revealed action RPG in an official tra...

Helldivers 2 Sees Sharp Surge in Concurrent Players Following Omens of Tyranny Update

Helldivers 2 Sees Sharp Surge in Concurrent Players Following Omens of Tyranny Update

The co-op shooter's Steam concurrent player count shot up to over 137,000 players, the highest it has been in ...

Black Myth: Wukong Patch Adds PS5 Pro Support

Black Myth: Wukong Patch Adds PS5 Pro Support

The update, which is live on both PC and PlayStation 5, also brings with it new gameplay features and challeng...

The Witcher 4 Won’t “Break Canon” with Any Witcher 3 Endings

The Witcher 4 Won’t “Break Canon” with Any Witcher 3 Endings

The next instalment in the series will maintain continuity with The Witcher 3 regardless of how your story end...

The Witcher 4 Will “Put Player Agency at the Center”

The Witcher 4 Will “Put Player Agency at the Center”

“[We’re giving] more tools for players' disposal, to be able to not only play and go with the consequences...

Mafia: The Old Country is Structurally Similar to Mafia 1 and 2, Says Hangar 13

Mafia: The Old Country is Structurally Similar to Mafia 1 and 2, Says Hangar 13

Studio president Nick Baynes calls it "a linear adventure" in a world where "you can go off the beaten path an...