While AAA releases are more or less expected to have enhanced visual features on the Xbox One X and the PS4 Pro, smaller titles are also taking up the practice more frequently each day. One such game is the upcoming racing title Ride 3, developed by Milestone.
We recently had a chat with the development team about their game, and asked them about whether or not the game would have any enhancements on the Xbox One X and the PS4 Pro, and whether something like 4K resolutions or 60 FPS frame rates was on the card, and while they said that “it’s not the time to talk about it yet”, they did, interestingly enough, tell us that they “have something up our sleeves” for both systems.
Our conversation then turned to the Xbox One X, and what they make of the system and its added capabilities from a development perspective, and they gave the hardware glowing praise indeed. “It’s an amazing machine, for sure,” the said. “Modern titles rely on GPU power but also need a lot of CPU power, and memory bandwidth as well, as the two increase. That said, Xbox One X improves on all of these areas, and more, so we can achieve much better visuals, but we have to strike a good balance of resources use, so we can at the same time increase resolution, quality of 3D models at mid and far distances, quality of animations and visual effects (post-process ones). The result is crisper, more vibrant, and gorgeous in HDR.”
Ride 3 launches on PS4, Xbox One, and PC on November 8.
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