Check out this video from Risen 2 where developer Piranha Bytes talks about the creation of Risen 2’s worlds
Game Designers Michael Hoge and Björn Pankratz and Story Writer Jennifer Pankratz explain why they chose the world of pirates as the topic for their latest game and why this theme fits so well with the proven Piranha Bytes’ way of storytelling and creating believable worlds
Björn Pankratz covers the first steps of the hero in Risen 2: Dark Waters with the help of a game world map
Risen 2 is due in 2012 on the PlayStation 3, Xbox 360 and PC.
Lead Programmer Philipp Krause explains why Piranha Bytes used a terrain engine for the first time ever in one of their games
and 3D Artist Sascha Henrichs explains the implications that the jungle setting entails.