Scalebound Will Be A “Large, Rounded Experience” With Customization and Loot- Kamiya

But then, why not focus on those parts in the game's public showings?

Posted By | On 30th, Jun. 2016

Scalebound

Scalebound was sone of the most anticipated games for Xbox One when it was first revealed- after all, a brand new Platinum Games developed exclusive title for the console, helmed by legendary director Hideki Kamiya? What’s there not to hype?

But the game hasn’t really demoed well, and the poor showings at Gamescom and E3 have deflated a lot of the hype that there was for it. Does Kamiya not worry about the game not coming off well in these big game shows, that are his best shot at generating some hype?

“The video that we showed here at E3 and the video that we showed at Gamescom kind of have the same intent, and it’s to show combat with your dragon,” Kamiya said. “They’re combat at different scales, but it’s the same intent. What we’ve been doing for 10 months is making the world big. So, building all of the encounters, all of the loot, the customization, all of the things that are going to make it a large, rounded experience. And what we’re working out right now is figuring out the best way to present that to people so they understand how broad the experience is.”

On the one hand, I can understand wanting to show combat with your dragon- I mean, that’s the kind of thing that appeals to a western audience. But on the other… when that clearly hasn’t gone down well once, why would they bother doing it a second time? Maybe they should be showing off more of the game’s variety, to try and get people on board with the game as an RPG?

Scalebound will launch on the Xbox One and on Windows 10 PCs next year.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Tango Gameworks Founder Shinji Mikami Reveals Reasons for Departure

Tango Gameworks Founder Shinji Mikami Reveals Reasons for Departure

Mikami's departure was due to wanting more opportunities for young creators and to distance himself from survi...

Silent Hill 2 Remake Release Date and Platforms “Will be Revealed Soon,” Says Bloober Team CEO

Silent Hill 2 Remake Release Date and Platforms “Will be Revealed Soon,” Says Bloober Team CEO

Bloober Team CEO Piotr Babieno recently revealed that the development team is in the "final stages of work" on...

Granblue Fantasy: Relink – Sandalphon Joins the Roster in Late May

Granblue Fantasy: Relink – Sandalphon Joins the Roster in Late May

Version 1.3.0 will also feature new Sigils, Proud-difficulty quests, side quests and an option to combine Sigi...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Trailer Highlights Desolate Environments, Ukrainian VO

S.T.A.L.K.E.R. 2: Heart of Chornobyl Trailer Highlights Desolate Environments, Ukrainian VO

GSC Game World's open world survival horror shooter is set to launch for Xbox Series X/S and PC this September...

Lost Soul Aside Rated in China, Launch News Potentially Coming Within 3 Months

Lost Soul Aside Rated in China, Launch News Potentially Coming Within 3 Months

Chinese studio UltiZero Games' long-awaited action RPG is currently in development for PlayStation 5 and PC.

SAND LAND Review – The World in a Grain of Sand

SAND LAND Review – The World in a Grain of Sand

If exploring a unique sand-filled setting and blowing up other vehicles sounds like a good time, SAND LAND may...