Sea of Thieves Will Look Great No Matter What You Play It On, Says Rare

It's good to hear that they are trying to not alienate any piece of hardware.

Posted By | On 08th, Sep. 2017

Sea of Thieves marks many firsts for Rare- it is the first multiplayer game they have made. It is the first game they have made using an external engine. It is the first game they have made for PC. But in spite of all of these firsts, Rare still wants Sea of Thieves to look great for you- no matter what hardware or system you are playing it on.

“So for us, it’s like, I’m a big fan of Phil [Spencer’s] vision, which is: we want people to play Sea of Thieves regardless of their device,” Rare’s Craig Duncan said to AusGamers recently. “For us, it’s really about making sure it’s amazing on Xbox One S, making sure it’s amazing on Xbox One X, making sure it’s amazing on PC — whether you’re a high-end PC gamer where things like FOV and all those things that matter, right down to, “Hey, I can run Sea of Thieves on my Surface. So I can go into Redmond — and we’ve been play-testing weekly cross-play as well – and so last time I was in Redmond, I was playing on my Surface, with people playing on their Xbox One back in the UK. ”

I am personally glad to hear them adopting that approach to their game- after all, one of the biggest fear that many had when the PS4 Pro and Xbox One X were first announced was that the lower tier hardware would get worse versions of the game.

Extending that same line of thinking to Sea of Thieves, it is good to see that while Rare is committed to maximizing and leveraging the unique benefits of each piece of hardware it puts its game on, it is also committed to ensuring that all systems get an equivalent experience with its game regardless.

Sea of Thieves launches exclusively on the Xbox One, and on Windows 10 PCs, early next year.


Tagged With: , , , ,

Keep On Reading!

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

The studio remains "100 percent committed" to the role-playing game, and that its "wonderful universe" would "...

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

New PvPvE extracion shooter SAND: Raiders of Sophie introduces its own twists to the formula. But how well doe...

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

Physical pre-orders for the 2025 remake are now live, and it appears to ship on a cartridge instead of utilisi...

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

This time around, Helldivers will be tasked with supporting the construction of massive walls in space to bloc...

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

Developer Panache Digital Games joins the likes of Romero Games as studios that had projects under development...

Ace Combat 7: Skies Unknown Has Sold 7.5 Million Copies Since Launch

Ace Combat 7: Skies Unknown Has Sold 7.5 Million Copies Since Launch

Sales for the 2019 Ace Combat title have been growing steadily since it came out, and the Switch port in 2024 ...