Sega to Create a “Hardcore” Kinect Title

Posted By | On 24th, Jun. 2010 Under Industry News, News

In an interview with, Sega told us they will be releasing a “sophisticated” game for the Kinect, which will take full advantage of the motion sensor’s capabilities, and will be released by 2011 end or 2012 beginning.

“I think [the idea that the Kinect launch let the hardcore down] is a little harsh,” Sega West president Mike Hayes said. “The dev kits we’ve had to work on have been exponentially improving over the period we’ve had them. The amount you can do out of the blocks is actually made pretty tricky.

“My guess is when we’re at E3 next year, more of the features of Kinect will be in use by developers. I think you’ll find more clever and sophisticated applications then. It is a reasonably complicated piece of kit, therefore it’s going to take us longer to use all of those aspects in a game. We’re not going to be able to develop something [for the hardcore] in under a year, which is frankly what we’ve had.

“As developers, we understand that. [PlayStation] Move is probably slightly different because we’ve been involved with that kind of motion control with Wii and to be honest what we did with EyeToy etc. before, so it’s probably easier for Sony to show and deliver more right now.

He added: “We want to do more clever things on it – create original ways of using it, rather than just taking existing ideas and not just doing the same thing. Having said that, of course, with the success that we’ve had with Wii, there are a lot of motion games we would like to reinvent for Move and Kinect.

“We’ve got a tech group based in England, in Southall [Middlesex]. We took them from the Racing Studio when we closed that as it was actually a very good team – we just couldn’t find something for them to do. They’re sat with their test tubes and bunsen burners and that’s exactly what they’re doing – using the new devices to see what we can do in an original way.

“We’ve got one good idea and hopefully something will be out the back end of next year, perhaps early 2012, which we think will use the aspects of Kinect a lot more originally and in a more sophisticated way.”

Looks like we might just get a game that might be able to make Kinect a thing worth buying- something that the Xbox 360’s motion sensor hasn’t esablished itself as yet.

Watch this space for more information on Kinect.

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