Sekiro: Shadows Die Twice Was Almost Going To Be Another Tenchu Game

The developers initially wanted to make a game in the Tenchu series before this game became its own thing.

Posted By | On 28th, Aug. 2018

Sekiro Shadows Die Twice_04

From what we’ve seen of Sekiro: Shadows Die Twice so far, it looks quite great. It’s setting of Sengoku-era Japan and its focus on ninjas and what have you seems very reminiscent of the Tenchu games. And indeed, From Software have talked in the past about how they took cues from Tenchu while conceptualizing Sekiro. As it turns out, though, they were initially planning to make a new game in the Tenchu series, which is what ultimately evolved into Sekiro: Shadows Die Twice. 

The developers initially wanted to make something that was different from Dark Souls and which was Japanese themed. When they started thinking about shinobi and ninja based gameplay, Tenchu seemed like a perfect fit. However, as the project evolved past this initial stage, they decided not to make it another Tenchu game, and instead gave it its own unique identity as Sekiro: Shadows Die Twice. 

Speaking to Gamesindustry.biz, From Software’s Community Manager Yasuhiro Kitao explained, “When we originally set out to create something different from Dark Souls and our previous titles, we thought it would be interesting to make a Japanese themed game. So from that we started going in the direction of the shinobi and ninja, and of course Tenchu was an IP with that history; that was the original impetus for this project. But as we developed and as we partnered with Activision, and started building it together, it started becoming its own thing and the game we wanted to make was no longer just Tenchu, so it really evolved into its own thing.”

Sekiro : Shadows Die Twice is set to release for the PC, PS4, and Xbox One on March 22, 2019.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...