Senua’s Saga: Hellblade 2 Development Didn’t Begin Until 2020

Ninja Theory apparently hadn't made more of Senua's Saga: Hellblade 2 than the reveal trailer from back in 2019 until after Bleeding Edge came out the following year.

Posted By | On 16th, May. 2024

senua's saga hellblade 2

In an interview with Kinda Funny Games, Ninja Theory studio head Dom Matthews has revealed that when Senua’s Saga: Hellblade 2 was first announced back in 2019, the studio didn’t have anything ready for the game except for the trailer.

For the sake of context, Senua’s Saga: Hellblade 2 was originally announced alongside the Xbox Series X/S all the way back in 2019 during that year’s The Game Awards.

When asked about how development on the game had gone, Matthew stated that the studio hadn’t really started full development on Senua’s Saga: Hellblade 2 until after it was done with 2020’s Bleeding Edge.

“It’s been seven years since the last [Hellblade] game, but we’ve been working on it [Senua’s Saga: Hellblade 2] for less time than that,” said Matthews. “When we announced it in 2019, we had that trailer, but that was really all we had on the game. Things weren’t developed beyond that point.”

“We pushed to do that,” said Matthews when asked how it felt to have the game announced alongside the console. “We were excited about the creative idea that we had around that.”

“The thing I think about everyday when I wake up in the morning is how can we make a great game, and how can I help the really wonderful people here get their game played by as many people as possible,” Matthews continued.

Matthews continued to talk about various aspects of Senua’s Saga: Hellblade 2 for the rest of the interview, including supporting PC features, and audio improvements over the game’s predecessor.

Senua’s Saga: Hellblade 2 is slated for release on May 21. The game is coming to PC and Xbox Series X/S, and will also be available through PC and Xbox Game Pass on day one. Earlier this week, the Ninja Theory also revealed the game’s global launch timings.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 16 Director Wants to Make it Available “For as Many People as Possible”

Final Fantasy 16 Director Wants to Make it Available “For as Many People as Possible”

Director Hiroshi Takai also confirms the development team is "hard at work" on the PC version, though a releas...

Mario and Luigi: Brothership Involves “Some of the Original Developers,” Says Nintendo

Mario and Luigi: Brothership Involves “Some of the Original Developers,” Says Nintendo

However, it won't divulge the studio developing the title, asking fans to "please stay tuned to the game credi...

Rift of the NecroDancer Demo is Live Until June 27th on PC

Rift of the NecroDancer Demo is Live Until June 27th on PC

The free demo to Brace Yourself's rhythm game spin-off delivers three songs with three difficulty settings alo...

Gears of War: E-Day Announcement Causes Significant Boost in Xbox Players for Gears of War: Ultimate Edition

Gears of War: E-Day Announcement Causes Significant Boost in Xbox Players for Gears of War: Ultimate Edition

The Coalition and Microsoft announced a new prequel in the franchise at the Xbox Games Showcase earlier this m...

Sly Cooper is Reportedly PS Plus Classic’s Biggest Launch to Date

Sly Cooper is Reportedly PS Plus Classic’s Biggest Launch to Date

Sony recently made the classic PS2 platformer available for PlayStation Plus Premium subscribers on PS4 and PS...

FromSoftware “Never” Assumes Success So it Has “Room to Fail” – Miyazaki

FromSoftware “Never” Assumes Success So it Has “Room to Fail” – Miyazaki

"No decision is based on any assumption that, hey, we did it once, it’s going to happen again," says studio ...