Shadow of the Tomb Raider Devs Reveal New Info About New Hubs, Puzzles, And More

Shadow of the Tomb Raider will have "the biggest hub that we’ve had so far," says Eidos Montreal.

Posted By | On 06th, May. 2018

Shadow of the tomb raider leaked

Shadow of the Tomb Raider promises to be an interesting game. Not only is it the culmination of the rebooted trilogy that began with Tomb Raider back in 2013, the quality of its two predecessors also acts as an indicator of what we can expect from the third instalment. New details revealed by the developers certainly seem to be in line with those expectations as well.

The latest issue of the PC Gamer magazine includes an interview with Eidos Montreal’s Vincent Monnier, Shadow of the Tomb Raider’s gameplay director, and Jill Murray, the game’s lead writer, and the two of them have revealed a lot of interesting info about game’s hub world locations.

“We avoid trial and error, where you’d have to die to understand what’s happening,” Monnier said about what kind of puzzles Shadow will have. “What we use, from the beginning of this trilogy, is tinkering. This tinkering is really about manipulating, usually the physics object and pulling things and making you go, ‘Oh, okay, so if I put that there and do that it’s going to work, but if I do that I’m going to die.’ That’s why players usually don’t feel cheated by the game because you always have a way to anticipate any kind of danger.”

As for hubs, the pair revealed some interesting details- not only the game will include multiple hub locations, it will also have the biggest hub in the series to date. “We are going to have a few hubs,” said Murray. “including the biggest hub that we’ve had so far. So people will get a more up close and personal look at the culture, not from the perspective of the artifacts necessarily, but meeting people and having to live alongside them.”

“The hub has a different aspect to it because of the living world,” Monnier added. “There is much more we can work with, with how the player plays and what the player has achieved during the game.”

Square Enix and Eidos Montreal also recently dropped a trailer for the game. You can watch it hereShadow of the Tomb Raider releases on September 14 for the PS4, Xbox One, and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...

2K Launcher Removed From Every Title on Epic Games Store and Steam

2K Launcher Removed From Every Title on Epic Games Store and Steam

The controversial launcher has been completely sunset. Several titles that necessitated its use are now playab...

Dante’s Ring Announced by The Invincible Developer

Dante’s Ring Announced by The Invincible Developer

The disaster combat action-adventure RPG will enter early access "soon", with Starward Industries aiming for 2...

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Battle Memories allows for fighting any previously defeated bosses again, though you'll need to finish the gam...

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...