Silent Hill 2 Remake Features “Slightly Altered” Dialogue

That's down to the usage of performance capture, which adds "an extra layer of nuance to the character dynamics," according to the devs.

Posted By | On 01st, Jun. 2024

silent hill 2 remake

Silent Hill 2’s upcoming remake finally got its long overdue gameplay blowout with its most recent showing, and that combined with a release date announcement has led to people being much more confident in the game than they were until not that long ago. To go along with its recent showcase, Konami and developer Bloober Team have also published a new update on the official PlayStation Blog, revealing further new details on the long-awaited remake.

As Bloober Team has stressed a few times, the Silent Hill 2 remake is going to recreate the original game’s story pretty faithfully, but while the developer isn’t looking to deviate from the source material too much, there will still be some minor changes here and there. For instance, some of the dialogue in the remake has been “slightly altered”, which, as per creative director Mateusz Lenart, is down to more nuanced acting performances for all characters (all of whom have been recast), courtesy of performance capture.

“The central characters from the original story, James and Maria, are at the heart of our remake as well. Their emotional arcs have been preserved, with great care being given to showcasing their emotions with motion capture technology,” Lenart says. “This allows us to employ “show, don’t tell” techniques more often, which is why some of the dialogue has been slightly altered to add an extra layer of nuance to the character dynamics.”

When it comes to the gameplay, however, you can expect the remake to introduce plenty of new elements, especially in the combat department. Read more on that through here.

Silent Hill 2 launches for PS5 and PC on October 8. Konami has also revealed its Deluxe Edition and pre-order bonuses.


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