Posted By Rashid Sayed | On 23rd, Feb. 2012
Jon McKellan spoke about how the 1990s setting also allows the studio to take away tools like smartphones and ...
Associate game director Will Kennedy also said you can expect around 15 to 20 hours of "side and open-world ex...
Ned Luke said in an interview that "I never looked that good" when discussing the visual fidelity and animatio...
Asha Sharma spoke about how, while Helix will target top-end performance, the company also wants to keep affor...
Franchise director Nicole Fawcette also spoke about how The Coalition wanted to follow its predecessor's foots...
Announcements, deep dives, and an extended look at Square Enix's Final Fantasy 7 Revelation will air starting ...