Sony and Microsoft Might Release Iterative Consoles Rather Than Completely New Hardware, Says Developer

“We can see both follow a similar formula that Apple has with cell phones.”

Posted By | On 18th, Apr. 2018

15 Ways to Enhance Your Experience on PS4 and Xbox One

I’ve been making the case for iterative consoles, leading to continuous platforms with no generational breaks, for a while now. And while the jury is out on how well the PS4 Pro and Xbox One X have actually executed on the idea (in my opinion, the One X far better than the Pro), the cat is now out of the bag, and it will be very hard to put it back there.

Put simply, precedence has been set, and Sony and Microsoft might just continue offering iterative consoles that evolve their existing hardware platform with their upcoming consoles—an idea that Microsoft, at least, has publicly subscribed to in the past.

It looks like that is what developers expect as well. Speaking to GamingBolt in an exclusive interview, Collin Moore of holospark, working on Earthfall, said, “With Sony and Microsoft expanding the line with PS4 Pro and Xbox One X, we might just see continual evolution in the line rather than completely new boxes and architecture. We can see both follow a similar formula that Apple has with cell phones.”

It is a tempting proposition—your games work now and in the future, and games for successor consoles might work with your current one, at least for a while. Developers and customers never have to deal with a reset at the start of every generation. It all sounds good—but especially for companies that specialize in getting to sell new hardware, new accessories, and new branding, every few years… why would they want to give that up for continuous compatibility?

It remains to be seen exactly what Sony and Microsoft have in mind for their follow-up consoles. Stay tuned for our full interview with Collin in the coming days.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...