Spec Ops The Line Developer Licenses Unreal Engine 4 for “Unannounced AAA Game”

Called "hands down, best toolset for creating next-gen, AAA games".

Posted By | On 14th, Mar. 2013

Spec_Ops_The_Line_Nov2011_1 505
Becoming the first indie European studio to license the engine for next generation development, Spec Ops: The Line developer YAGER recently announced that has licensed Unreal Engine 4. In an agreement with Epic Games, the developer will be creating a “major next generation title” that will be showcased in the coming months.

Managing director at YAGER Timo Ullmann stated that, “Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games.

Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game ‘Spec Ops: The Line’ and beyond. YAGER is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”

In addition, Mike Gamble, European territory manager for Epic Games, stated that, “YAGER’s new project will show what talented developers can do with leading-edge tools that unleash their creative power and productivity.”


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