Spider-Man PS4 May Not Have a Day/Night Cycle

An open world game without a dynamic time of the day?

Posted By | On 05th, Apr. 2018

Spider-Man

At this point, there are some things that are hallmarks of open world games that you just expect from new titles in the genre—a vast world, multiple missions, collectibles and side activities, some systems at play, and constantly passing time, which you have some control over, usually via a resting mechanic that lets you wait till a desired time.

Surprisingly enough, it looks like Spider-Man on PS4 may not have those latter two. Speaking on Twitter, Andrew Reiner, editor of Game Informer, responded to a fan’s query about the feature’s inclusion in the game by stating that, the best that he could tell, the game doesn’t have a dynamic time of the day, and seems to have fixed times for missions and story moments. Whether this also applies to just mucking around in the open world New York City is unknown, but it’d be a bummer if it did—there’s no reason why my Spidey can’t go swinging around in day or night, or day passing into night.

We’ll find out for sure either way when Spider-Man launches exclusively on the PS4 come September 7.

https://twitter.com/andrew_reiner/status/981735661706317824?s=21

https://twitter.com/andrew_reiner/status/981709462640656385?s=21

https://twitter.com/andrew_reiner/status/981736152221847552?s=21


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...