Splinter Cell Blacklist: ‘Interactive Interrogations Weren’t Serving The Story The Way We Wanted’ – Ubisoft

'Now they are narrative moments that progress the story'

Posted By | On 12th, Jul. 2013

Interrogations were a big part of Conviction but it seems that Blacklist will be taking a rather narrative approach with them, something that just progresses the story.

“Making a game like Splinter Cell Blacklist is a highly iterative process and design decisions sometimes change along the way. The core narrative dictates what happens in the gameplay, and the interactive interrogations weren’t serving the story the way we wanted.  The interrogations are still in the game, but now they are narrative moments that progress the story.  When we launch the game in August, we’re confident that players will feel like the story and message is getting across,” said Maxime Beland, Creative Director of Splinter Cell Blacklist in an interview with us.

On a personal note, I enjoyed the brutal interrogations in Conviction so I feel rather uneasy with this change. But it remains to be seen how it will impact gameplay so I will reserve my verdict for later.

Maxime also revealed that the game will reward more to players who adopt the Ghost (stealthy) style of approach.

“Our economy system is balanced in a way thatgives more rewards to the Ghost player. For example, taking out an enemy non-lethally, without ever being detected, rewards youmore in game currency than taking the enemy out lethally. You will get even more points if you pick up the body and hide it in a bin,” he added.

The game is due this August for the PS3, Xbox 360, PC and Wii U. Let us know your thoughts in the comments section below.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...