Archive for "ubisoft toronto" Tag
Some pretty hefty hardware is required to enable all the bells and whistles.
The first game's protagonist will be fully playable and have his own story missions.
Check a look at how the open world game leverages Nvidia's RTX ray-tracing.
Xbox boss Phil Spencer also confirmed DirectX ray-tracing for the title on Series X.
New gameplay footage and missions showcased at Ubisoft Forward.
Following its delay into the next fiscal year, Ubisoft Toronto has issued a statement on development.
"We'd love players from every platform to be able to play together," says brand director Alexandre Remy.
The open world shooter has performed incredibly well for the publisher.
The semi-toys-to-life game is coming to your computer at the end of the month.
The update brings a huge amount of changes across the board.
Peppy, Falco and Slippy will all be playable with their own missions and abilities in April.
To quote Douglas Adams: space is big.
But does it include the “do a barrel roll!” line?
Will this new IP have towers, though? That is the question.
Everything you need to know about Far Cry 4.
The Ubisoft Toronto managing director also shares her thoughts on potential VR games.
Animation director Kristjan Zadziuk gives his take on the evolution of the IP.
Designer James Everett believes the game only became more accessible for newcomers.
Get your hands on co-op maps, new weapons and suits for $7.
Ubisoft says the project is "still cooking".