Ubisoft’s Toronto studio has announced that it’s cutting 33 jobs in a fresh round of layoffs, in what’s already been another devastating year for the games industry with thousands of total job losses.
In a statement provided to PC Gamer, Ubisoft Toronto stated that it was reducing jobs in order to streamline itself and be in a better position to “deliver on its ambitious roadmap”.
“Ubisoft Toronto has decided to conduct a targeted realignment to ensure it can deliver on its ambitious roadmap,” a representative said. “Unfortunately, this will impact the roles of 33 team members who will be leaving Ubisoft. We are committed to providing comprehensive support to them, including severance and career assistance, to help through this transition.”
Ubisoft Toronto is currently serving as the lead developer on a remake of the original Splinter Cell. Additionally, earlier this month, it was announced that the studio would be providing development support on the Prince of Persia: The Sands of Time remake, which is due out in 2026. Ubisoft says work on both projects will remain unaffected by the layoffs.
“Our plan remains unchanged, and our teams are working to deliver on the Splinter Cell remake and other projects at the studio,” the company says.
This isn’t the first time Ubisoft has been hit with layoffs this year. In April, the company announced that it was reorganizing its Global Publishing and APAC divisions, resulting in the loss of 45 jobs.
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