Splinter Cell dev: Market will shift from big budget AAA games

"Call-to-arms for smaller game creators."

Posted By | On 05th, Nov. 2012

Plenty of game studios have closed this gen, and one of the reasons for that is the rising game budgets which makes profit impossible if they game doesn’t manage to break even.

Sometimes publishers don’t give these developers another chance and the potential is not realised.

However, the industry may adapt and shift to a different style of making games where high production values and big budgets takes a back seat. It will still exist but not as we see this gen.

Patrick Redding, who is the director for Splinter Cell: Blacklist, said something similar during the Gamercamp festival in Toronto.

“The market as a whole is going to undergo a critical shift in priorities, a shift away from the absolute primacy of graphics and production values and content creation toward systemic depth,” he said (via GamesIndustry)

“This trend is going to trigger a reality check for developers like me who work on established franchises with a large succession of sequels, and it’s also going to be a call-to-arms for smaller game creators.”

 Let us know what you think in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant fut...

Fallout: New Vegas is Canon, Todd Howard Reassures

Fallout: New Vegas is Canon, Todd Howard Reassures

"There might be a little bit of confusion at some places, but everything that happened in the previous games, ...

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...