Ubisoft Toronto, the developer that brought us splinter Cell: Blacklist, largely believed to have been a return to form for the stealth franchise that had been declining in quality for several years and previous installments, is currently hiring for a new game, according to a job listing found on the company’s careers page, further posted on Twitter by Heather Holmes, who is the team lead talent specialist at the studio.
Her tweet says, “New senior game designer with 3Cs [character, controls, camera] expertise on a new IP here at Ubisoft Toronoto. Must have AAA game experience.”
It’s a little sad, however, that the new game won’t be a new Splinter Cell, allowed to develop further on from Blacklist. Whereas I understand that Blacklist performed below expectations, it was also the right step in the right direction at the right time- I would have liked to see it iterated on.
On the other hand, at least they are making a new IP. Let’s hope it’s not another open world game where you have to climb towers to unlock portions of the map.
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