Delays, cancellations, and disappointments mar this year, but despite it all, these titles stand as the very best so far.
Neil Druckmann described Sandfall Interactive's RPG as "one of the most moving, creative stories I played in a long time."
Square Enix president Takashi Kiryu reportedly spoke about how turn-based gameplay is at the root of the Final Fantasy series.
Hideo Kojima spoke in an interview about how the size of Kojima Productions has blown up to employing more than 200 developers.
Marcin Momot took to social media to praise Clair Obscur: Expedition 33, everything from its story and characters to its gameplay.
A "wide range of future improvements" is under consideration, though Sandfall doesn't have "specific timelines" to share "just yet."
Sansdfall Interactive's debut title has sold 3.3 million copies and is the highest-rated game of the year among critics.
The patch also includes several bug fixes, including cutscenes scaling correctly on Ultrawide screens, improved stability, and more.
Sandfall Interactive's COO also questioned the idea of linking the price of a game and how much "value" it offers to its length.
Sandfall Interactive celebrates another milestone for its critically acclaimed turn-based RPG, out now on PS5, PC, and Xbox Series X/S.
The director prefaces this advice by saying that he feels very lucky that his tastes seemingly align quite well with a lot of people.
French studio Sandfall Interactive could be open to bringing its acclaimed JRPG to Nintendo's upcoming next-gen platform, its CEO says.
In a post congratulating Sandfall Interactive, Michael Douse spoke about the potential for more sales thanks to good word of mouth.
Here's how you can locate Chroma Catalysts and upgrade the weapons.
Yoshida spoke about how developers often have to find the right balance between their ambitions, production costs, and game prices.
Guillaume Broche spoke about how his desire to "want to do something new" ultimately led to the development of Clair Obscur: Expedition 33.
The acclaimed role-playing game has hit a new sales milestone less than two weeks after launching for Xbox Series X/S, PS5, and PC.
Studio CEO Guillaume Broche spoke about how it was important for Sandfall to foster its own atmosphere and vibes by staying indie.
Alinea Analytics' market head Rhys Elliott attributes this to the focus on turn-based gameplay, which catered to Final Fantasy fans.
Even with a smaller team, Sandfall Interactive's critically acclaimed debut RPG puts major triple-A publishers to shame.