The post-apocalyptic survival shooter is back and promises an even darker story than ever before. Here's what you need to know.
Its engine allows crafting a world that's "as dense, realistic, and believable as we can imagine," says 4A Games' Andriy MLS Shevchenko
The gameplay gives us a look at the modern visuals of Metro 2039 and how it will depict the dark Moscow metro system after many years.
Control the Stranger, who suffers from constant nightmares, and venture back into the harrowing tunnels of the Metro later this year.
Dmitry Glukhovsky, who remains involved in 4A Games' upcoming sequel, mysteriously teases its story ahead of the April 16th reveal.
Over five years since its existence was known, 4A Games' fourth mainline entry in the post-apocalyptic series will be revealed.
4A Games' next game in the series could be announced during a new Microsoft showcase, allegedly happening on April 16th.
4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to be in development in 2020.
Despite claiming it wouldn't return to the original, Warhorse Studios may have a current-gen update releasing for the same.
Myrkur Games’ quick revision shows that change is sometimes just a second look away.
In its financial statements, Dambuster Studios noted that it had already started early production on character, world and story design.
The new trailer also showcased Dark Angels Primarch Lion El'Jonson making an appearance to help Blood Ravens on the battlefield.
Expressing its appreciation, Warhorse Studios said it "can't thank you enough for helping us reach this incredible milestone."
The tease came courtesy of Kingdom Come: Deliverance 2 lead designer Prokop Jirsa who was thanking players for their year-long support.
Experience Warhorse Studios' 100+ hour RPG epic, complete with Brushes With Death, Legacy of the Forge and Mysteria Ecclesiae.
The newest adventure for Kingdom Come: Deliverance 2, Mysteria Ecclesiae, takes us to a brand new area to investigate a mysterious plague.
Before joining CD Projekt RED, Karel Kolmann had worked on writing, scripting and game design at Warhorse Studios for over 8 years.
"Give me a living, simulated world! True non-linearity!" said Daniel Vávra, who also criticized the "loading screens and level grinding."
The DLC will serve as the final one part of the Kingdom Come: Deliverance 2 season pass, and will have Henry explore a new monastery.
The long-awaited feature isn't "feasible" for where Starbreeze is currently going with the game, says general manager Jonas Skantz.