Star Wars Battlefront 2 has been seeing a steady rise in concurrent player numbers since earlier this month, and the devs are excited.
This change would, for example, allow a medic to avoid frontline combat by letting them use a sniper-rifle and maintain distance.
Eight years after its rocky launch, Star Wars Battlefront II has evolved into a vastly improved and fan-appreciated experience.
The primary purpose of the 72-hour one-time-only playtest will be to test the performance of Battlefield 6's pre-alpha servers.
F1 25 aims to deliver the most immersive Formula 1 experience yet, with new features, updated cars, and deeper modes.
In emails to employees, CEO Andrew Wilson and EA Entertainment president Laura Miele explained new remote work policies going forward.
The job listing also reaffirms that Iron Man is being developed using Unreal Engine 5, asking for the applicant to be familiar with it.
In a video explaining the story of BioWare from 2017 onwards, Mark Darrah spoke about EA's general lack of support for the franchise.
During a recent earnings call, CEO Andrew Wilson spoke about EA having games available at different price points being a good thing.
EA CEO Andrew Wilson spoke about how game development often takes several years, making it hard to react to sudden announcements.
The developers also want to focus on the balance between weapon damage for different archetypes, movement options, and destruction.
In a recent earnings call, EA CEO Andrew Wilson spoke about how more than 600,000 players have spent "1,000s of hours" with the playtest.
The next entry in the shooter franchise will be "a pivotal step in delivering on our next generation of blockbuster entertainment," EA says.
Hazelight Studios and EA's acclaimed co-op action-platformer crosses yet another major sales milestone, the developer has announced.
The studio says it is "reducing some roles" and that it will "redeploy as many as possible" across other EA Sports teams and projects.
Codemasters says it has "reached the end of the road working on WRC," and that it has paused all future plans for rally racing sims.
EA said in its statement about the layoffs that the decision was made because of its focus on "long-term strategic priorities."
Developer Full Circle explained on the official website that the game was designed from the ground up to be online-only.
Both franchises will skip the PS4 and Xbox One for the first time, though Nintendo Switch 2 releases remain up in the air.
Rebalanced difficulty levels, more player agency, improved animations, and much more await in the upcoming new Story Mode.