Archive For Embark Studios Tag

ARC Raider’s Shrouded Sky is Fast Approaching, Releases On 24th February, 2026

ARC Raider’s Shrouded Sky is Fast Approaching, Releases On 24th February, 2026

There's a lot to look forward to in this one, including, but not limited to, a new ARC threat, map condition, player project, and more.

ARC Raiders Has Sold 14 Million Units, “Significantly Exceeded Expectations” Says Nexon

ARC Raiders Has Sold 14 Million Units, “Significantly Exceeded Expectations” Says Nexon

Embark's successful extraction shooter peaked at 960,000 concurrent players last month and averages six million weekly active players.

ARC Raiders Studio Boss Believes Speranza is “Heavily Underutilized”

ARC Raiders Studio Boss Believes Speranza is “Heavily Underutilized”

Patrick Söderlund spoke about further fostering the community of ARC Raiders by giving players more of what they want, like lore.

ARC Raiders Introduces Co-op Focused Limited-Time Event to “Fight the True Enemy”

ARC Raiders Introduces Co-op Focused Limited-Time Event to “Fight the True Enemy”

The Shared Watch event encourages squads to work together by offering more rewards for ARC destruction (and nothing for PvP).

ARC Raiders – Cold Snap Condition is Permanently Joining the Rotation on February 10

ARC Raiders – Cold Snap Condition is Permanently Joining the Rotation on February 10

Cold Snap was originally added to ARC Raiders as a limited-time event to celebrate the Holiday season with its own unique rewards.

ARC Raiders’ New Anti-Cheat Process Has Led to “Tens of Thousands” of Players Getting Banned

ARC Raiders’ New Anti-Cheat Process Has Led to “Tens of Thousands” of Players Getting Banned

Embark Studios CEO Patrick Söderlund spoke about players contacting the developers to appeal their recent bans from the game.

ARC Raiders’ Success Has Allowed Embark Studios To Thrive Amid Industry Uncertainty

ARC Raiders’ Success Has Allowed Embark Studios To Thrive Amid Industry Uncertainty

"We can live for a long time on the money that ARC Raiders has been generating," says Embark Studios CEO Patrick Söderlund.

ARC Raiders’ Success Has Been Surprising Says Parent Company CEO

ARC Raiders’ Success Has Been Surprising Says Parent Company CEO

Nexon's Junghun Lee said in a recent interview that ARC Raiders has been around "double the amount of success" that he had expected.

ARC Raiders’ Map Conditions Schedule Issues Have Been Fixed, Bird City Frequency Increased

ARC Raiders’ Map Conditions Schedule Issues Have Been Fixed, Bird City Frequency Increased

Bird City should now appear more regularly after unfortunate timings that conflicted with players' real-world obligations.

ARC Raiders Gets New Three-Strike Ban System That Will Punish Repeat Offenders With Permaban

ARC Raiders Gets New Three-Strike Ban System That Will Punish Repeat Offenders With Permaban

This ban system has been noted as being more lenient than what we've seen in Escape From Tarkov which doesn't offer any leniency.

ARC Raiders Reveals Scrappy Update, Level 40+ Matchmaking, and Large New ARC in Latest Roadmap

ARC Raiders Reveals Scrappy Update, Level 40+ Matchmaking, and Large New ARC in Latest Roadmap

A new map hits the extraction shooter in April, but you can look forward to new conditions, projects, quests, and more until then.

ARC Raiders Design Lead Admits Spawning Late into a Session is “Not Great”

ARC Raiders Design Lead Admits Spawning Late into a Session is “Not Great”

In an interview, Virgil Watkins spoke about how those who spawn into a session late are ultimately at an economic advantage.

ARC Raiders Appears Unstoppable on Steam, Topping US Engagement Charts for 9th Straight Week

ARC Raiders Appears Unstoppable on Steam, Topping US Engagement Charts for 9th Straight Week

The extraction shooter beat out the likes of Counter-Strike 2, Battlefield 6, Helldivers 2, and more to command player attention.

ARC Raiders Studio Wants to Make Speranza a Walkable Hub, Has to Wait for “the Right Moment”

ARC Raiders Studio Wants to Make Speranza a Walkable Hub, Has to Wait for “the Right Moment”

Design director Virgil Watkins has spoken about being able to walk around in Speranza rather than its current menu-based implementation.

ARC Raiders Developer Wants to “Escalate” PvE With Bigger ARCs, But is Concerned About Servers

ARC Raiders Developer Wants to “Escalate” PvE With Bigger ARCs, But is Concerned About Servers

While Embark Studios has great ambitions in stepping up the challenges in ARC Raiders, there are also more practical concerns.

ARC Raiders Will Receive “Multiple Maps” in 2026 “Across A Spectrum of Size,” Says Embark

ARC Raiders Will Receive “Multiple Maps” in 2026 “Across A Spectrum of Size,” Says Embark

Design lead Virgil Watkins says there may be "some that are smaller" and "some that are even grander than what we've got now."

ARC Raiders Has Sold More Than 12.4 Million Copies

ARC Raiders Has Sold More Than 12.4 Million Copies

Nexon CEO and president Junghun Lee said in a statement that the extraction shooter could go on to become one of the company's big pillars.

ARC Raiders is Seemingly Adding a FromSoftware Special Next Week: Toxic Swamps

ARC Raiders is Seemingly Adding a FromSoftware Special Next Week: Toxic Swamps

A new event is also apparently coming to the extraction shooter the week after, challenging players to "keep air purifiers powered on."

ARC Raiders’ Success Doesn’t Mean Studio Plans to “Open the Floodgates” For Generative AI Use

ARC Raiders’ Success Doesn’t Mean Studio Plans to “Open the Floodgates” For Generative AI Use

Design director Virgil Watkins said that tech is used if it allows developers to "do something we couldn't do before," or adds to the game.

ARC Raiders Saw “A Little Over 1 Million Players” Reset Their Progress in First Expedition

ARC Raiders Saw “A Little Over 1 Million Players” Reset Their Progress in First Expedition

However, Embark Studios wants to offer "a little more variety" and incentives for others, according to design director Virgil Watkins.