Bungie's first expansion after The Final Shape delivers a compelling narrative and characters alongside a great raid, but little else.
Zed killing is officially back on the menu when Tripwire Interactive's co-op shooter launches on July 24th for consoles and PC.
The Traveller encounters space-time distortions, a nest of Orphans and other strange phenomena while fighting through Sector A-0.
The studio plans on releasing Chapter 3 content for the game, but will be going quiet until bringing Splitgate 2 back in 2026.
Ubisoft promises "updates" for the journey of Naoe and Yasuke as players rack up a frightening number of stealth kills and kilometers.
Obsidian's sequel to the acclaimed 2022 survival sandbox title enters early access on July 29th for Xbox Series X/S and PC.
Pre-orders for the upcoming shooter reportedly begin on July 31st, with PC players paying €10 less than their console counterparts.
Originally meant to be the first $80 title published by Microsoft, the sci-fi RPG has suddenly received a price revision.
Knife fights, assassinations, and gun fights on horseback are only a few things that protagonist Enzo Favara must engage in.
The development team behind upcoming action RPG Wuchang: Fallen Feathers spoke to us about various aspects of the game.
Through the update, users will also see the new Power Saver mode that reduces performance to save on energy. The mode will be out later.
Rewinding back to old-world Sicily, developer Hangar 13 reckons The Old Country is Mafia at its most immersive.
Wuchang: Fallen Feathers offers deep combat and strong visuals, but plays it safe without pushing the genre forward.
Because of this, Digital Bros has lowered its revenue forecast for FY24-25, and is writing off around EUR 10 million as losses.
It will run at around 30 frames per second, supports crossplay with other platforms, and requires a download, even with physical copies.
Along with splitting up the game into two distinct modes, there have been a host of other improvements across the board based on feedback.
Electronic Arts' next mainline Battlefield title will finally be showcased in all its glory ahead of the upcoming open beta.
The studio itself hasn't yet made any announcements. However, lead animator Erwan Perrin has revealed a few details on social media.
Up to 36 employees will be affected as the studio deals with the "changing and ever-evolving environment" of the industry.
The new style of classes without weapon restrictions incentivises the right weapons by offering bonuses without penalising wrong weapons.