The open-world racing sim has reportedly earned $579.2 million, with a whopping 56.7 percent generated by Xbox consoles and PC.
Premium Edition owners can start playing on January 21st, and Playground Games confirms that Expansion 1 will be available at launch.
Despite Playground Games officially claiming otherwise, the critically acclaimed open world racer is reportedly delayed to next year after all.
In a social media post, Playground has said that it is looking at "future changes" to the ways it developers updates and communicates.
Associate director Will Kennedy says, "There are quests that are much broader. More exploration, even a puzzle or two along the way."
Associate game director Craig Littler, however, wanted to keep the achievements list a secret to avoid spoiling "the surprise".
World's Edge and Rare now fall under the Call of Duty publisher, while Playground Games and Turn 10 Studios have formed into a single studio.
Game director Ralph Fulton also believes there was "a little bit of pride in proving we could cut it in a different genre.”
Ralph Fulton said that many people traveled from around the world to work on the RPG purely because they are fans of the Fable series.
Playground Games co-founder Ralph Fulton would even go "a step further and say it's important to video games as a whole."
Playground's Ralph Fulton promises a choice that "challenges you to think about who you are, with a real personal cost to weigh."
"We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat," says Playground Games.
The Verge's Tom Warren has indicated that both Xbox and Playground Games want to supplement the base game on PS5 with an expansion.
"If you’re planning your trip to Discover Japan on PlayStation 5, stay tuned!" said the developer about the upcoming port.
Among the top games on Steam in terms of revenue are Forza Horizon 6, Crimson Desert, Resident Evil Requiem, and Slay the Spire 2.
The team behind the open-world RPG has been quite vocal about how much work went into creating the 1,000+ NPCs that populate its world.
Previous reports had indicated that the PS5 version didn't come out alongside PC and Xbox Series X/S version because it wasn't ready.
Associate game director Will Kennedy also said you can expect around 15 to 20 hours of "side and open-world exploration content."
"You don’t get things like, ‘Oh, 1% damage,’ and things like that. What you get is bigger swings," says creative director Will Kennedy.
When it comes to early 2027, which also has several releases, Ralph Fulton said "I'm happy to go toe-to-toe with" other games.