The former PlayStation executive confirmed that the open-world title was "kind of bug-free," even during the early development stages.
Patch 1.2.4 also adds a bald hairstyle, rebalances the shop prices for herbs, and addresses crashes and issues with Perks.
Embark Studios expects the competitive shooter to grow "with more players than ever" and a version that "just gets better and better."
The test includes new enemies, expanded progression, additional gear, and a preview of the extraction shooter's Battle Pass.
The hard-hitting frontliner can power through big and small attacks to retaliate and also creates a stone pillar for high ground.
Adso will also record data on slain enemies, providing lore and more information on their tactics while following the player around.
Stash Tab Affinities for Breach, Expedition, Ritual, and more will also be available, alongside the ability to bookmark Atlas locations.
In the absence of a new Uncharted, Indiana Jones can ironically fill that void.
The second year of Skull and Bones is kicking things off with a host of new content, including a new ship and item ascension.
Bungie is seemingly gearing up to reveal the next expansion for its looter shooter, which is scheduled to drop in mid-June.
The final update for Larian Studios' critically acclaimed D&D role-playing game adds Photo Mode, cross-play, new subclasses, and more.
The update includes a new PvE mission that pits players against a fearsome new boss as they try and rescue a Tech-Priest.
Among the changes made to Gothic in its remake will be the patching up of narrative inconsistencies, plot holes and contradictions.
The Concord developer spoke about their time in the industry, and the excitement they felt at seeing developers working on Marathon.
And by "rollercoaster," I mean a ride with potentially many ups and downs that may only really reward those who stick with it.
There are also plans for more content for Forever Skies, with a major update slated for Summer that will bring more build options.
Design director Matt Singh confirms you can "kill anybody" and still complete the sci-fi RPG. "It's going to roll with it."
Game director Joe Ziegler spoke about how Marathon wants to bring in an audience that is already used to sandbox-styled gameplay.
Instead of categories for each stat, Skills are now individually separated with a "lot of blending of concepts," per Obsidian's Kyle Koenig.
That's up on Season 1's premiere by 10 percent. The episode would go on to see over 32 million total US viewers.