Tyndalston looks like it's ready to blow, and Samson might just be the spark that sets things off when his journey begins on April 8.
Samson's a criminal with a code, which could make life in Tyndalston a tad too complicated if this latest showcase is an indication.
Car-based combat and a handful of fisticuffs lock horns with an emotionally charged story to give Samson: A Tyndalston Story an edge.
The month is an embarrassment of riches when it comes to game releases. Here are our top picks for your triple-A and indie needs.
Designer Tommy Rydling and mission designer Donald Young discuss the life of violence you'll experience in the upcoming title.
While it's internally running on consoles, Liquid Swords CCO Christofer Sundberg is unsure when those versions will release.
Life in the city is far from idealistic, especially if you're trying to escape progressively mounting debt, like our main man Samson.
The dev diary video features concept artist Piotr Kupsc and vehicle artist Damien Ksiezopolski discussing the work that went the visuals.
Senior game designer Donald Young has revealed details about the various mission types and Samson's unique car, the Magnum Opus.
Players can expect eight different Job types, more than 30 combat arenas, and a "few unique mechanics/scenarios" in some Chapters.
"After the acquisition / over-investing party... we are dealing with the hangover and it's been going on for three years," said Christofer Sundberg.
The open-world action game revolves around the concept of debt as protagonist Samson drives and fights to get ahead of mounting interest.