Life in the city is far from idealistic, especially if you're trying to escape progressively mounting debt, like our main man Samson.
The dev diary video features concept artist Piotr Kupsc and vehicle artist Damien Ksiezopolski discussing the work that went the visuals.
Senior game designer Donald Young has revealed details about the various mission types and Samson's unique car, the Magnum Opus.
Players can expect eight different Job types, more than 30 combat arenas, and a "few unique mechanics/scenarios" in some Chapters.
"After the acquisition / over-investing party... we are dealing with the hangover and it's been going on for three years," said Christofer Sundberg.
The open-world action game revolves around the concept of debt as protagonist Samson drives and fights to get ahead of mounting interest.