Archive For sekiro: shadows die twice Tag

Sekiro: Shadows Die Twice PC Requirements Revealed

Sekiro: Shadows Die Twice PC Requirements Revealed

An Intel Core i5-2500K and Nvidia GeForce GTX 970 are recommended.

Sekiro: Shadows Die Twice’s Newest Trailer Teases an Intriguing Story

Sekiro: Shadows Die Twice’s Newest Trailer Teases an Intriguing Story

Sekiro's latest story trailer hints at the protagonist's backstory.

Sekiro: Shadows Die Twice Will Have Multiple Endings, Miyazaki Confirms

Sekiro: Shadows Die Twice Will Have Multiple Endings, Miyazaki Confirms

In this regard, Sekiro won't deviate from FromSoftware's previous titles too much.

Sekiro: Shadows Die Twice Video Introduces New Imposing Boss

Sekiro: Shadows Die Twice Video Introduces New Imposing Boss

The mounted samurai from the very first trailer is finally introduced.

Sekiro: Shadows Die Twice – Activision Gave Complete Creative Control To FromSoftware

Sekiro: Shadows Die Twice – Activision Gave Complete Creative Control To FromSoftware

"Everything past the start screen is From’s jurisdiction," says FromSoftware's Yasuhiro Kitao.

Sekiro: Shadows Die Twice Has “Friendlier” Tutorials Than Previous FromSoftware Titles

Sekiro: Shadows Die Twice Has “Friendlier” Tutorials Than Previous FromSoftware Titles

Sekiro: Shadows Die Twice's lead game designer Masaru Yamamura explains how tutorials will function in the game.

Sekiro: Shadows Die Twice Director Discusses Removal of Corpse Run

Sekiro: Shadows Die Twice Director Discusses Removal of Corpse Run

FromSoftware's Hidetaka Miyazaki also confirms that enemy NPCs can attack each other.

Sekiro: Shadows Die Twice Will Blend Exploration With Combat In Very Interesting Ways

Sekiro: Shadows Die Twice Will Blend Exploration With Combat In Very Interesting Ways

These two aspects of gameplay will apparently tie in together neatly in Sekiro.

Sekiro: Shadows Die Twice Dev Talks About How Combat Differs from Dark Souls, and the Challenges of Developing It

Sekiro: Shadows Die Twice Dev Talks About How Combat Differs from Dark Souls, and the Challenges of Developing It

"This is not Dark Souls, this is not Bloodborne," says lead game designer Masaru Yamamura.

Sekiro: Shadows Die Twice’s Traversal Mechanics Will Make For More Dynamic Boss Fights

Sekiro: Shadows Die Twice’s Traversal Mechanics Will Make For More Dynamic Boss Fights

"The traversal options allow much more dynamic movement within the boss arena, both for yourself and the boss character themselve," says Miyazaki.

Sekiro: Shadows Die Twice Trailer Briefly Showcases Hirata Estates

Sekiro: Shadows Die Twice Trailer Briefly Showcases Hirata Estates

A place within a memory, Hirata Estates provides plenty of room for exploration.

Sekiro: Shadows Die Twice Will Allow Greater Freedom of Exploration As Compared To Previous FromSoftware Games

Sekiro: Shadows Die Twice Will Allow Greater Freedom of Exploration As Compared To Previous FromSoftware Games

"Particularly from the mid-game onward, the world really opens up," says director Hidetaka Miyazaki.

Sekiro: Shadows Die Twice’s Progression Mechanics Are Going To Be Very Different From Souls

Sekiro: Shadows Die Twice’s Progression Mechanics Are Going To Be Very Different From Souls

Sekiro's progression will involve skill trees, upgrades, and more.

Sekiro: Shadows Die Twice Handed “Mature” Rating By ESRB

Sekiro: Shadows Die Twice Handed “Mature” Rating By ESRB

A decidedly unsurprising turn of events.

FromSoftware Confirms Two Unannounced Titles in Development

FromSoftware Confirms Two Unannounced Titles in Development

President Hidetaka Miyazaki says that both titles "need a little more time" to take shape.

Sekiro: Shadows Die Twice – Full Stealth Playthrough Won’t Be Possible, According to FromSoftware

Sekiro: Shadows Die Twice – Full Stealth Playthrough Won’t Be Possible, According to FromSoftware

Though there will be plenty of avenues for speed running, a full stealth playthrough likely won't be possible.

Sekiro: Shadows Die Twice Gameplay Shown Off on Dengeki Livestream

Sekiro: Shadows Die Twice Gameplay Shown Off on Dengeki Livestream

In the hands of a skilled player, this game looks fantastic.

Sekiro: Shadows Die Twice To Be Playable at FromSoftware Event Next Week

Sekiro: Shadows Die Twice To Be Playable at FromSoftware Event Next Week

In addition to Deraciné, Metal Wolf Chaos XD, and Dark Souls Remastered for the Nintendo Switch.

Sekiro: Shadows Die Twice’s Story Will Be Easy To Understand; Stealth Will Play An Important Role

Sekiro: Shadows Die Twice’s Story Will Be Easy To Understand; Stealth Will Play An Important Role

We also learn that a New Game Plus mode will be present.

Sekiro: Shadows Die Twice Beta May Have Been Accidentally Confirmed By Activision

Sekiro: Shadows Die Twice Beta May Have Been Accidentally Confirmed By Activision

In a comedy of errors, Activision seem to have fallen prey to an obvious troll.