The idea that Starfield could have ended up as a PS5 exclusive is what prompted Microsoft to buy Bethesda, according to Phil Spencer.
However, if you want to play solo and not have Companions, there are Traits and Skills to support that, per Bethesda's Todd Howard.
Todd Howard discusses the trick of starting choices and the amount of depth "if you're playing for 20 hours, 50 hours, 100 hours, or 500 hours."
Director Todd Howard explains how the upcoming Starfield is balancing procedurally generated and handcrafted content.
Director Todd Howard says that while some planets will have just one biome, there will be others that will come with a variety of unique environments.
"We do have the Boost Pack, and you have the skills for the Boost Pack. So the Boost Pack almost acts like this vehicle," said Howard.
The FTC believes that actions like making Starfield exclusive to Xbox consoles is evidence enough to block Microsoft's acquisition of Activision Blizzard.
Xbox boss Phil Spencer addresses previous statements about how Starfield's success may or may not impact competition with the PS5.
Starfield won't have a 60 FPS option on Xbox Series X/S at launch and the sky is falling. Or is it? Here's why the 30 FPS compromise isn't so bad.
Bethesda's recent comprehensive deep dive into Starfield has revealed a host of new details for the upcoming RPG.
Phil Spencer believes that the company will make money off Starfield by using the game to help grow the audience for Game Pass.
"It's something that we really like doing [and] our fans like, so despite the size of the game, there's still things we want to add," Howard says.
Recent showings for Bethesda and CDPR's respective RPGs have driven a significant boost in sales for both games.
Not just one of the best Xbox showcases, one of the best showcases across the board.
Bethesda's Todd Howard talks about how Starfield has taken cues from Rockstar's Wild West open world epic.
Microsoft Gaming CEO Phil Spencer also revealed, "We have every QA person in our entire company playing Starfield right now."
Bethesda's Todd Howard says, "We redid the combat ourselves, and it's feeling great. But id has helped us really more on the graphics side.”
If you're planning on playing Bethesda Game Studio's megaton sci-fi RPG on a PC, you're going to need a beefy rig.
"If I do the math, I'm not getting any younger. How long do people play Elder Scrolls? That may be the last one I do. I don't know."
On Xbox Series S, it runs at 1440p/30 FPS. The frame rate lock is because Bethesda prefers "consistency," per director Todd Howard.