Bethesda Game Studios boss Todd Howard talks about how Starfield's Xbox exclusivity is benefiting the game's development.
"The decision to give the team the time to build the game that they feel they should be building is just the right thing to do," says Xbox's Phil Spencer.
"One thing we’ve definitely heard loud and clear is it’s been too long since we’ve shipped what people would say is a big first-party game," says Phil Spencer.
From looter shooters to isometric action RPGs and hack-and-slash titles, fans of the genre have quite the pick of games to grind in.
Director Todd Howard also confirms that players can remove a Trait for the remainder of a playthrough by pursuing an in-game activity.
Former artist Nate Purkeypile also notes the difficulty in creating a brand new universe versus developing another follow-up title.
The LinkedIn page of graphics programmer Germain Mazac suggests that the upcoming open world RPG will feature RTX integration.
There's plenty of hype around Bethesda's new IP, but more than a few things to be concerned about. Check out then of them here.
Which is better?
"We do not have a situation where people are crunching and we’ve got this bullying atmosphere," says Xbox's Matt Booty.
A deep dive into Starfield's recent gameplay showing.
Creative director Todd Howard reveals some of the the games Bethesda Game Studios has looked to while crafting Starfield's space-faring gameplay.
Director Todd Howard says that Starfield's city of New Atlantis – the HQ of Constellation – is far bigger than city players have visited in past RPGs from the developer.
Talking about player freedom in Starfield, Bethesda's Pete Hines spoke about all of the gameplay options available to players, including the ability to steal starships.
Sci-fi shooters have a bright and exciting future ahead of us, and here are 15 such upcoming games that you should keep an eye out for.
Now that Bethesda has finally debuted Starfield gameplay, here's what you should know about the RPG.
Director Todd Howard said the team decided "early in the project" that planet surfaces and space would be two different realities.
Regarding procedural content, director Todd Howard said, "We’d rather have them and say yes to you, ‘Hey, you can land on this.’"
Game director Todd Howard also briefly talks about how Starfield will be a dream come true for the modding community, since there's so much one can do with the game.
BGS' Todd Howard says that the team will be working on Fallout 5 once Starfield and The Elder Scrolls 6 have been done with.