Starfield – New Details Revealed on Space Travel, Star System Levels, and More

Director Todd Howard has revealed several new gameplay tidbits for Bethesda's upcoming space-faring RPG.

Posted By | On 30th, Nov. 2022

starfield

Starfield isn’t due out for another few months (barring more delays), which means there’s a great deal yet that we still don’t know about Bethesda’s upcoming space-faring RPG. New details have been filtering through in bits and pieces though, and more tidbits on its gameplay have recently emerged as well.

Speaking recently on the Lex Fridman podcast, game director Todd Howard revealed new nuggets of information on Starfield, and confirmed a number of details. For instance, it’s been confirmed that the different star systems in the game will all of levels attached to them, which means players will find quests of varying difficulty and challenge levels in different locations.

Meanwhile, where space travel is concerned, Howard says that though the development team has gone back and forth on how grounded and dangerous it wants spaceflight to feel, players won’t have to be worried about getting stranded in space without any fuel, since that, according to Bethesda, is a “fun-killer”.

Outside of your spaceship, while you’re on the surface of Starfield’s many different planets and are walking about, depending on which of the game’s many different environment suits you have equipped, you will react differently to things such as temperature, gases, toxicity, and more- all of which will, of course, depend on which planet you’re on.

During the interview, Howard also spoke about Starfield’s Xbox console exclusivity has benefited the game’s development, while also touching on The Elder Scrolls 6and what stage of development the RPG is currently in. You can watch the full podcast episode below.

Starfield is due out in the first half of 2023 for Xbox Series X/S and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...