The remake of the 2002 stealth classic is reportedly being developed using the Snowdrop Engine and DirectX 12 APIs for modern features.
We're pitting Black Flag Resynced against the title that came before it. Why? To see where the future of Assassin’s Creed is headed, of course.
This one’s a pretty welcome look at life on the Jackdaw’s deck, from sailing and shanty-singing to battles on the high seas.
Assassin's Creed clearly wants Resynced to be a much-needed win, and looks like PlayStation gamers are getting a lot to like from the effort in the process.
Ubisoft’s second attempt at a very unique gameplay loop had its flaws, yes, but we believe there was a lot of good to make up for them in ways that count even a decade later.
Black Flag Resynced is coming to PC, PS5, and Xbox Series X/S later this week, with pre-loading having already started on Xbox.
Technical director Jussi Markkanen also promises "little secrets" that add "one more dimension for the player to explore" while diving.
Preloading begins on July 7th for PS5 and PC for Ubisoft Singapore's highly anticipated remake, which launches worldwide on July 9th.
Known for his work on Borderlands and Mafia, Christoph Hartmann will be in charge of the teams behind the Tom Clancy's brand.
We’re going to be sailing The Jackdaw even on the train, or perhaps stuck in traffic, complete with ray tracing and dynamic weather.
Tech director Jussi Markkanen talks about opting for more "action-oriented fights" rather than "skill-tree-based or RPG-style" combat.
It’s an interesting crossover and a great way to celebrate 10 years of the most popular asymmetrical horror multiplayer.
Beyond graphics and combat, the changes highlighted in this feature reshape how Black Flag Resynced plays at a more fundamental level.
It's been almost seven years since the last Ghost Recon, but despite initial promise, the next title seems to be in serious jeopardy.
It features three graphics modes: Performance (60 FPS), Fidelity (30 FPS) and Balanced (40 FPS), with upscaled 2160p across the board.
The employees have demanded that Ubisoft not layoff anyone at the studio and follow through on promised promotions, among other things.
From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than ever in Ubisoft's remake.
The same number of studios as Assassin's Creed Shadows, Ubisoft's upcoming remake reportedly had some pretty hefty manpower.
It’s almost time to return to Edward Kenway’s rise to prominence among the Assassin’s ranks, and to an adventure that continues to be a benchmark for the franchise.
After reports of poor management, the tactical shooter has reportedly seen "many features stripped" as concerns continue to grow.