Archive For Xbox game studios Tag

Halo: Campaign Evolved Could Release Before September – Rumor

Halo: Campaign Evolved Could Release Before September – Rumor

Halo Studios' Unreal Engine 5 remake of the classic is allegedly planned for this Summer and could arrive sooner than many expected.

Gears of War: E-Day Launching in Second Half of 2026, Microsoft Wants to Avoid GTA 6 – Rumor

Gears of War: E-Day Launching in Second Half of 2026, Microsoft Wants to Avoid GTA 6 – Rumor

Double Fine Productions' Kiln is also allegedly launching this April - roughly a month before the release of Forza Horizon 6.

Halo: Campaign Evolved is Targeting a Summer Release – Rumor

Halo: Campaign Evolved is Targeting a Summer Release – Rumor

Halo Studios' remake of the original game (or at least its campaign) could arrive somewhere between late June and late September.

Fallout 3 Remaster Studio is Aiming for Same Level of Polish as Oblivion Remastered – Rumor

Fallout 3 Remaster Studio is Aiming for Same Level of Polish as Oblivion Remastered – Rumor

A new report has indicated that the active development on the Fallout 3 remaster is still ongoing, and that the team is busy polishing it.

The Elder Scrolls 4: Oblivion Remastered Will Launch Later This Year for Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered Will Launch Later This Year for Nintendo Switch 2

Launched last year for Xbox Series X/S, PS5, and PC, the commercially successful remaster finally makes its way to Switch 2 in 2026.

Indiana Jones and the Great Circle Launches on May 12th for Nintendo Switch 2

Indiana Jones and the Great Circle Launches on May 12th for Nintendo Switch 2

Leap into a new adventure on Switch 2 when MachineGames' critically acclaimed first-person action-adventure arrives this May.

Starfield is a “Very Good Game,” Says Former Skyrim Lead, “Just Not What People Expected It to be”

Starfield is a “Very Good Game,” Says Former Skyrim Lead, “Just Not What People Expected It to be”

"Because it was released by Bethesda, the expectations were so much higher that it was seen differently," says Bruce Nesmith.

Clockwork Revolution’s Avalon Reacts to Changes “In Ways Unseen in Many Other Games,” Says Director

Clockwork Revolution’s Avalon Reacts to Changes “In Ways Unseen in Many Other Games,” Says Director

Game director Chad Moore notes that the "depth of the visual reactivity" is the biggest thing for developer inXile Entertainment.

Fable’s Fall 2026 Launch Being Close to Grand Theft Auto 6 Doesn’t Worry Xbox Game Studios Boss

Fable’s Fall 2026 Launch Being Close to Grand Theft Auto 6 Doesn’t Worry Xbox Game Studios Boss

"They're going to do what they're going to do," said Craig Duncan about Rockstar Games' highly-anticipated open-world release.

It Looks Like Fable Is Going To Be Worth The Wait After All

It Looks Like Fable Is Going To Be Worth The Wait After All

Years of concerns and skepticism melted away when Playground Games finally unveiled its glorious take on the classic RPG series.

Xbox is Exploring Hosting Another Developer_Direct Showcase This Year – Rumour

Xbox is Exploring Hosting Another Developer_Direct Showcase This Year – Rumour

According to Windows Central's Jez Corden, Microsoft still has "a pretty decent amount of stuff" that it still has to show in a future event.

Fable’s Morality System Was Made Due to Good and Evil in the World Being “Entirely Subjective”

Fable’s Morality System Was Made Due to Good and Evil in the World Being “Entirely Subjective”

Studio founder Ralph Fulton spoke about how "there's no objective good, there's no objective evil," in the world these days.

Fable is “Mind Blowing,” per Xbox Studios Head: “My Brain Pops Thinking About the Living Population”

Fable is “Mind Blowing,” per Xbox Studios Head: “My Brain Pops Thinking About the Living Population”

Xbox's Craig Duncan says it will be an "incredible" and "massively shareable" RPG when it launches this Fall for consoles and PC.

Fable Studio Founder Says 1,000 Handcrafted NPCs Brought a “Very Different Way of Building a Game”

Fable Studio Founder Says 1,000 Handcrafted NPCs Brought a “Very Different Way of Building a Game”

Ralph Fulton recalled the environment art team going "they need what now?" when asked to make 1,000 beds for Fable's NPCs.

State of Decay 3’s Development is “Coming On Really Well,” Says Xbox Game Studios Head

State of Decay 3’s Development is “Coming On Really Well,” Says Xbox Game Studios Head

Craig Duncan said that while he wasn't yet ready to reveal more details about State of Decay 3, he is excited about the franchise.

Forza Horizon 6’s Premium Upgrade Bundle is Only $10 Less Than The Standard Edition

Forza Horizon 6’s Premium Upgrade Bundle is Only $10 Less Than The Standard Edition

Upgrading to the Premium Edition costs $60 - an expensive proposition when coupled with Game Pass Ultimate, which costs $30 monthly.

Xbox Head Says Day 1 First-Party PS5 Releases Depend on Team’s Size: “Sometimes We’re Inconsistent”

Xbox Head Says Day 1 First-Party PS5 Releases Depend on Team’s Size: “Sometimes We’re Inconsistent”

"We're going to work on that, and try and be more consistent with what we do", says Xbox Game Studios head Craig Duncan.

Fable’s Albion is Smaller Than A Forza Horizon World, But Still “Massive” With “Tons to Explore”

Fable’s Albion is Smaller Than A Forza Horizon World, But Still “Massive” With “Tons to Explore”

Playground Games assures it'll "still take you a long time to get through" with "far, far more detail" than what you'd see in Horizon.

Fable’s Style of Comedy Was Influenced by Peep Show, The IT Crowd and The Office, Says Director

Fable’s Style of Comedy Was Influenced by Peep Show, The IT Crowd and The Office, Says Director

Ralph Fulton also spoke about how the game will make use of the awkward comedic stylings of The Office throughout the game.

Fable Doesn’t Have Character Morphing Because “There’s No Objective Good and Evil,” Says Director

Fable Doesn’t Have Character Morphing Because “There’s No Objective Good and Evil,” Says Director

A staple of the originals, it wouldn't work because you're "different things to different people," says Playground's Ralph Fulton.