Team Fortress 2 ported to VR headsets, more details to be revealed at GDC 2013

Video showing reactions.

Posted By | On 16th, Jan. 2013 Under Article, News | Follow This Author @KartikMdgl

VR headsets are all the rage right now and Oculus Rift has won the best device at this year’s CES from a majority of websites including The Verge.

Team Fortress 2, Valve’s scintillating free-to-play game, will support VR headsets, and the upcoming game developer’s conference will be where more details about it will be announced.

The tech has impressed many people including critics who have turned into believers after using it at CES 2013. In fact, here’s a video showing all the crazy and hyped reactions of the press while using the Oculus Rift.

Game Developers Conference 2013 organizers have announced the recent addition of two talks from Valve that discuss porting Team Fortress 2 to VR goggles – plus research and development challenges for head-mounted displays and tracking systems.

Valve programmer Joe Ludwig’s talk will explore the efforts of several employees over the last year to get the game to run in virtual reality goggles and will include “what stereo support entails, rendering 2D user interface in a 90 degree field of view display, dealing with view models and other rendering shortcuts, and how mouse look can interact with head tracking in a first person shooter.”

Ludwig will also share ideas on how a game specifically designed for virtual reality could avoid many of the issues that Valve faced when porting Team Fortress 2.

Valve’s Michael Abrash will discuss the hardware challenges that lie ahead and possible solutions for virtual and augmented reality and the talk will include “technical content involving head-mounted display hardware and its interaction with the human perceptual system,” with Abrash examining one real world discrepancy to which human perception is sensitive.

GDC 2013 will be held between March 27-29 at the Moscone Center in San Francisco, California.


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