The Elder Scrolls 6 or Skyrim 2: Bethesda Should Improve Property Management

This could make the upcoming game that much better.

Posted By | On 27th, Dec. 2015

skyrim-beast-wallpaper

While we don’t yet know that Bethesda is actually making a Skyrim 2 or Elder Scrolls 6, it just makes sense that the company is working or will soon be working on that project in the near future. That’s why we’ve worked hard to come up with features Bethesda should make sure to include if they do eventually put a new game out.

One of the things that the game can build off of is the success of what the company has done when it comes to Fallout 4. Last week we talked about the need for the game to have its encumbrances removed in order to make the game that much better and more fun when it comes to collecting items. Along those same lines, Bethesda needs to take a long hard look  at how they work in property management in this new game.

The property management in Elder Scrolls and Skyrim have never been all that intriguing and making this feature a priority in the new game will make it that much better. There are a number of steps they can take, including allowing you to better outfit your property, perhaps with things that have an actual outcome on the game. Building a dwelling up in size and scope would be another way to go. Heck, they can even learn from Fallout 4’s settlements and take it a step above with even more customization variables and options. Skyrim had a decent property management wherein you can buy houses and store items, dead bodies and more in it but the next game really needs to be an all together different level.

However they do it, Bethesda needs to do a better job of property management in the future.

This article is part of our weekly series on Bethesda’s next big entry into the world of The Elder Scrolls. Through this series we take a look at the possible new features that Bethesda can add into the next The Elder Scrolls game, based on what they implemented in the previous entries and player feedback.


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