Though the vast majority of development work is currently being done on Starfield, "everybody works on everything," says Howard.
You can make arguments for either side, but one makes more sense than the other.
Howard is an executive producer on the recently announced MachineGames title.
"I think chasing scale for scale’s sake is not always the best goal," says Todd Howard.
"I look forward to learning about that," says Jim Ryan.
Director Todd Howard also discusses using procedural generation for world creation.
Unsurprisingly, that is all he says on that matter.
"I think 2-4 million players who would otherwise have owned PlayStation will now own Xbox," says the industry analyst.
What could this acquisition mean in both the short and long-term? Find out here.
The Elder Scrolls director shares the many ways that both companies have collaborated through the years.
Sony's next-gen console will have lots of worlds to explore, both first and third party.
Work on upcoming projects continues to ramp up at Bethesda Game Studios.
Pete Hines says he'd be "failing to properly manage your expectations" if fans expected details now.
Check out some of the most promising open world games of the future.
Bigger doesn't always equal better - a lesson that Bethesda could benefit from for its next RPGs.
So don't hold your breath for a proper gameplay reveal for either of them anytime soon.
One can always dream but the chances of these games appearing at E3 2019 are slim.
Fallout 76 director also wants Starfield to be his "be all, end all science fiction game."
Both parties have "amicably resolved" the matter in a "mutually beneficial" fashion.
Bethesda recently gave fans a very tiny taste of what they can expect from the upcoming RPG's visuals.