With Bethesda Game Studios currently focused on Starfield, it seems like work on The Elder Scrolls 6 is still moving at a gradual pace.
"In order to be on Xbox, I want us to be able to bring the full complete package of what we have," says Xbox boss Phil Spencer.
Todd Howard says single player experiences are a core part of the studio's DNA, but they could still utilize multiplayer and social ideas in games in the future.
Though the vast majority of development work is currently being done on Starfield, "everybody works on everything," says Howard.
You can make arguments for either side, but one makes more sense than the other.
Howard is an executive producer on the recently announced MachineGames title.
"I think chasing scale for scale’s sake is not always the best goal," says Todd Howard.
"I look forward to learning about that," says Jim Ryan.
Director Todd Howard also discusses using procedural generation for world creation.
Unsurprisingly, that is all he says on that matter.
"I think 2-4 million players who would otherwise have owned PlayStation will now own Xbox," says the industry analyst.
What could this acquisition mean in both the short and long-term? Find out here.
The Elder Scrolls director shares the many ways that both companies have collaborated through the years.
Sony's next-gen console will have lots of worlds to explore, both first and third party.
Work on upcoming projects continues to ramp up at Bethesda Game Studios.
Pete Hines says he'd be "failing to properly manage your expectations" if fans expected details now.
Check out some of the most promising open world games of the future.
Bigger doesn't always equal better - a lesson that Bethesda could benefit from for its next RPGs.
So don't hold your breath for a proper gameplay reveal for either of them anytime soon.
One can always dream but the chances of these games appearing at E3 2019 are slim.