The Elder Scrolls as a series has already mastered traversal over land over the course of five games, and with Skyrim it mastered the skies too, with the bombastic introduction of dragons to the series’ forefront. Is it time, then, with The Elder Scrolls 6, to take to the seas? We believe that that may not be such a bad idea. How exactly can be done, though?
Why, by introducing naval combat and exploration, quite similar to what we saw in Assassin’s Creed IV: Black Flag. Introducing mechanics where you can not only board ships, but also control them in the seas for the purpose of exploration would add so many dimensions to the open ended gameplay of The Elder Scrolls. For one thing, it would make it much more convenient and enjoyable to traverse between islands (which would be a likely occurrence in case we go to settings such as Akavir). Even beyond naval exploration, we would also like to see underwater explorable locations such as ruins and caves, similar to what we saw quite recently in Assassin’s Creed Origins.
Most notably, though, ship combat could be an absolute blast, as the aforementioned Black Flag proved when it first launched in 2013. Not only would it mean that players would get to take part in ship versus ship naval battles, as well as indulge in acts of piracy, but it could also mean that players would get to square off against mythical and fantastical sea-faring creatures, such as krakens or leviathans. We’re not, of course, saying that Bethesda should go ahead rip off the naval mechanics that were made popular by Black Flag, but hopefully, they’ll look to include something similar in The Elder Scrolls 6.
What do you think of this? Would having naval and underwater combat and exploration in The Elder Scrolls 6 serve any purpose? Tell us what your thoughts on this are in the comments section below.
This article is part of our series on Bethesda’s next big entry into the world of The Elder Scrolls. Through this series we take a look at the possible new features that Bethesda can add into the next The Elder Scrolls game, based on what they implemented in the previous entries and player feedback.
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