The Elder Scrolls 6: Should It Have Dynamic Economics?

Demand and supply.

Posted By | On 14th, May. 2017

skyrim special edition

In-game, breathing, free-flowing economies have become a major part of a lot of open world games over the years. They help add to the immersion and often provide for some unexpectedly addictive, engaging mechanics. mechanics that are based on actual rules and logic rather than arbitrarily decided prices for every single thing. Open world games are all about developing living, breathing, believeable environments with great immersion, and in its own way, a dynamic economy system adds to that a great deal.

And which open world series is more about immersive worlds than The Elder ScrollsSkyrim achieved that immersiveness thanks to its sheer beauty and great world design, but maybe The Elder Scrolls 6 can do that in more ways as well. Adding a dynamic economy system that changes and shifts depending on the state of the game world would add a great deal of nuance and immersion to the experience.

For instance, changing prices of goods depending on who is selling them and who is buying them would make sense- an alchemist would have little use of swords, while a food peddler wouldn’t care about the price of clothing. Further, the simple concept of demand, supply, or even geography, time of the day, time of the year can also have such an impact.

It’s not something that would change the game drastically, but it would be a pretty significant and extremely welcome addition. What do you think? Tell us in your comments below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...