The Elder Scrolls Online On PS4 And Xbox One Is Currently Running At 30fps

The Elder Scrolls Online is already running at a rock solid 30fps on PS4 and Xbox One.

Posted By | On 20th, Jun. 2014

the elder scrolls online

The Elder Scrolls Online has basically been a love and hate affair. We at GamingBolt apparently loved it but the game does have its own set of issues but it’s largely an enjoyable title.  As you must be aware the game is also due for the PlayStation 4 and Xbox One and there is next to no information about how the new versions are shaping up.

GamingBolt caught up with the game’s creative director Paul D. Sage and although our discussion was mostly based on the PC version, we still managed to ask a few questions about the console versions.

The Elder Scrolls Online is a massive open world with a lot of things going on simultaneously. A gaming PC can easily handle those scenarios at a stable frame rate but what about the PS4 and Xbox One versions?

“So our targets are established in such a way that we provide the best quality experience. We are kind of internally running at 30fps already and we are going to keep seeing on what we can do to get the most out of the system[s],” Paul explained to GamingBolt. “You know, the big thing for us is in these large PvP maps is that we already have so many players on the screen. We just want to make sure that runs as smooth as possible and perfect.”

Since the console versions are still ways off from their release, it’s nice to see that the game is already running at a stable frame rate. Let us hope that they can crank it up to 60fps.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Steam Deck Can be Used as a PC Controller Via Remote Play

Steam Deck Can be Used as a PC Controller Via Remote Play

Valve confirms in a handy FAQ that the Steam Deck can be used as a controller while playing games on PC via re...

Kena: Bridge of Spirits – Patch 1.05 Fixes Various Progression Bugs

Kena: Bridge of Spirits – Patch 1.05 Fixes Various Progression Bugs

Camera sensitivity, photo mode, Activities functionality on the PS5, and other things have also been tweaked i...

Marvel’s Guardians of the Galaxy Trailers Focus on Combat, Exploration, Choices, and More

Marvel’s Guardians of the Galaxy Trailers Focus on Combat, Exploration, Choices, and More

Developer Eidos Montreal provides brief overviews of various facets of the game, including combat, exploration...

Dying Light 2 Stay Human – Next “Dying 2 Know” Focuses on Open World

Dying Light 2 Stay Human – Next “Dying 2 Know” Focuses on Open World

The presentation debuts on September 30th and along with showcasing its vast open world, Techland will introdu...

Chorus is Out on December 3

Chorus is Out on December 3

Fishlabs and Deep Silver's space shooter, first announced last year, is out in December for PlayStation, Xbox,...

Call of Duty: Vanguard – Sun Nerfs and Dognado Removals Coming After Beta

Call of Duty: Vanguard – Sun Nerfs and Dognado Removals Coming After Beta

Sledgehammer Games is also "taking a thorough pass at weapon balancing, audio mixing, and visibility" with fur...