Embark Studios’ latest update for free-to-play competitive shooter THE FINALS is now live. It introduces Solo Bank It, the first limited-time mode which sees 12 players in a free-for-all fight to earn 40,000 cash and deposit it before the others.
Update 1.5.0 also offers “revamped and improved detection methods for unfair play”, meaning cheaters will be restricted with “more confidence.” The in-game store also has more items for those seeking additional options. As for balance changes, Charge N’ Slam is no longer usable while stationary or stealing an extraction. Cloaking Device’s activation cost is now two seconds, and its minimum charge time is 2.5 seconds.
Grapple Hook won’t attach to objects on carriables, and Mesh Shield’s health has dropped from 1100 to 1000. Recon Sense also has a 1.5-second activation cost while its minimum charge time drops to two seconds. If that isn’t enough, the C4, RPG and Gas Mine have seen some nerfs. Check out some of the patch notes below and full details here.
THE FINALS is available for Xbox Series X/S, PS5 and PC. It crossed ten million players within two weeks of launch.
Update 1.5.0
Balance Changes
Abilities
Charge N’ Slam
- Fixed an issue where players could charge while stationary and stealing an extraction
Cloaking Device
- Increased activation cost from 1s to 2s
- Increased minimum required charge time to activate from 1.5s to 2.5s
Grapple Hook
- Will no longer attach to objects that are attached to carriables
Guardian Turret
- Will now shoot target dummies in the practice range
Mesh Shield
- Decreased health from 1100 to 1000
Recon Senses
- Increased activation cost from 1s to 1.5s
- Decreased minimum charge time to activate from 2.5s to 2s
Gadgets
C4
- Player damage decreased from 210 to 155
- Player min damage decreased from 120 to 100
Flashbang
- Cooldown decreased from 20s to 18s
Gas Mine
- Cooldown increased from 25s to 27s
Incendiary Mine
- Cooldown decreased from 30s to 27s
Vanishing Bomb
- Cooldown decreased from 20s to 18s
RPG
- Player damage decreased from 150 to 140
Stun Gun
- Decreased duration of stun effect from 5s to 3.75s
Tracking Dart
- Cooldown decreased from 15s to 13s
- Added new Scoped Zoom Sensitivity Multiplier to the settings screen that affects the Tracking Dart
Game Modes
Bank It
- Game show event start time reduced from minute six to minute four
Quick Cash
- Game show event start time reduced from minute six to minute four
- Team wipe respawn time increased from 17 to 18 seconds
Ranked Tournament
- Team wipe respawn time increased from 25 to 26 seconds
Tournament
- Team wipe respawn time increased from 25 to 26 seconds
- Tournaments will now unlock after players have completed one round, reduced from 12
Maps
Las Vegas
- Updated destruction behavior to get more realistic destruction
- Updated strain system to get more realistic destruction
- Updated various ziplines in the level
Throwables
- Depoyable explosives such as C4, Breach Charges and Explosive Mines will now add mass to throwable objects, causing them to travel less far when thrown
Weapons
Flamethrower
- Damage increased from 28 to 30
LH1
- Damage increased from 47 to 49
M11
- Recoil pattern updated, to make the weapon easier to control
SH1900 Shotgun
- Damage decreased from 12 to 10 damage per pellet
M60
- Damage increased from 21 to 22
Riot Shield
- Updated attack animations and hit sweeps, to make the weapon feel more responsive
- Fixed issues where the Riot Shield could be invisible and still block bullets
- Fixed an issue where the Riot Shield could block bullets while the player climbed a ladder
SA1216
- Fixed an issue that allowed the weapon to be fired faster than intended
SR-84 Sniper Rifle
- Added new Scoped Zoom Sensitivity Multiplier to the settings screen that affects the SR-84
Throwing Knives
- Added new trail effects to make the projectiles easier to see
- Shortened the lifetime of Knives stuck in metal surfaces
V9S
- Damage increased from 35 to 36
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