The Last of Us Part 1 Gets AMD FSR 3.1 Super Resolution and Frame Generation in Latest Update

AMD graphics card users can now get better frame rates in The Last of Us Part 1 thanks to its latest update bringing FSR 3.1 support.

Posted By | On 28th, Jan. 2025

The Last of Us Part 1

Naughty Dog has released an update for the PC version of The Last of Us Part 1. The update, which brings the game up to version 1.1.4. While the update is sparse on the number of things it brings, it does include support for AMD FSR 3.1 Super Resolution and Frame Generation.

The addition of these features is great news for AMD graphics cards users, since they tend to result in higher frame rates without having to rely on Nvidia’s proprietary technology that requires the use of specific RTX-series GPUs.

Aside from bringing new FSR features to the game, the update also includes fixes for rendering issues, a bug fix that blocked interaction with a generator, and an issue where Joel’s flashlight would turn off. The update also fixed a minor text to speech-related accessibility issue where the M key wouldn’t respond. Check out the full patch notes below.

Essentially a remake of the original game, The Last of Us Part 1 brought with it a host of visual improvements, along with new detailed animations. The game also brought with it a host of new accessibility features. The Last of Us Part 1 was released on PC back in 2023, and was criticised quite heavily for a lacklustre port that had several performance issues.

Since its release, however, Naughty Dog had committed to fix the various performance issues in the game, and an update from April 2023 helped fix crashes and further optimised the game’s CPU and GPU usage.

For more details about The Last of Us Part 1‘s state back when it launched on PC, check out our graphical analysis and review.

The Last of Us Part 1 Update 1.1.4 patch notes:

Feature Support

  • Added support for AMD FSR3.1 Super Resolution
  • Added support for AMD FSR3.1 Frame Generation

General

  • [Hometown] Fixed rendering issue that could appear on TVs when using NVIDIA DLSS or AMD FSR
  • [The University] Fixed issue that could occur when interacting with a generator while enemies were still present
  • [Bus Depot] Fixed issue where Joel’s flashlight would turn on when inspecting certain artifacts despite being in direct sunlight

Accessibility

  • Fixed Text to Speech issue where “M” key was not being read when assigned to a function

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