The Order: 1886 Graphics Engine Detailed

3D scanned textiles and more result in a very pretty title.

Posted By | On 05th, Feb. 2015

With The Order: 1886 having finally gone gold in January and getting ready to ship on the 20th of this month, the developers have release their latest development diary.

The new dev diary looks at how the team from Ready At Dawn brought the world of The Order: 1886 to life. Nathan Phail-Liff, the games art director and Matt Pettineo, the games lead engine and graphics programmer, talk about how difficult it was getting the game into a state that felt as though it was accomplishing their goals and how it fulfils their vision.

The video also looks at how they got the games engine up and running and how much more “alive” the game world should feel because of that. From the smoke and the wind, to the realistic looking world that The Order 1886 is set in. A particular focus of the video is the finer aspects of the games visuals that really make it stick out as a gorgeous looking game.

Andrea Pessino, chief technical officer added, “We needed an equally ambitious set of goals for the technology we were developing for our game. We set on creating everything from scratch, with the goal of realising the unrestrained vision of our artists by innovating in the areas of image fidelity, shading, illumination, volumetric effects and simulation techniques. It was a huge challenge, but at the end we succeeded in more areas than we failed, so it was all worth it.

[Source]


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Fallout 4’s Next-Gen Update is Now Available

Fallout 4’s Next-Gen Update is Now Available

An update has also released for other platforms, while the game has also become Steam Deck Verified and launch...

Stellar Blade New Game Plus Detailed – New Outfits, Beta Skills, Enhancements and More

Stellar Blade New Game Plus Detailed – New Outfits, Beta Skills, Enhancements and More

New Game Plus offers new cosmetics for Eve, Adam, Lily and the drone, alongside new Skills and options for enh...

Gran Turismo 7 – Update 1.46 is Live, Adds Three New Vehicles

Gran Turismo 7 – Update 1.46 is Live, Adds Three New Vehicles

A new GT Café Extra Menu at Collector Level 38, three new World Circuit events and a new Scape are also avail...

Stellar Blade Celebrates Release with Launch Trailer

Stellar Blade Celebrates Release with Launch Trailer

Shift Up's sci-fi action game sees players playing as Eve, who fights against the Naytiba to safeguard the fut...

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...