The Unbelievable Evolution of Graphics From Xbox To Xbox One

How far have we come since the original Xbox? The answer might surprise you.

Posted By | On 06th, Dec. 2015

Page 14 of 16

Crackdown 3

Crackdown 3 will be released in 2016, but that doesn’t mean we can’t dig out a few evolutions from back here in the past. Crackdown 3 is introducing cloud compute mechanics that will change video games forever. While playing online, the entire world map becomes destructible and maintains a steady framerate without drops in speed. This makes capable an onslaught of weaponry all being used at the same time with no worry of lag or freezing. Amazing times!


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Halo Infinite’s Last Major Update Arrives on November 18th as Developer Focuses on Future Titles

Halo Infinite’s Last Major Update Arrives on November 18th as Developer Focuses on Future Titles

While support will continue, there won't be any more content as the "combined focus" of Halo Studios is on "ne...

Hyrule Warriors: Age of Imprisonment – Everything You Need to Know

Hyrule Warriors: Age of Imprisonment – Everything You Need to Know

Travel back to the Imprisoning War and fight alongside legendary heroes to stop Ganondorf in an epic hack-and-...

Grand Theft Auto 6 Will “Deliver An Unrivalled Blockbuster Entertainment Experience,” Says Zelnick

Grand Theft Auto 6 Will “Deliver An Unrivalled Blockbuster Entertainment Experience,” Says Zelnick

"We're seeking to release the most extraordinary title anyone's ever seen in the history of entertainment," sa...

ARC Raiders Players Criticise Embark For Expensive “Copy-Paste” Cosmetics

ARC Raiders Players Criticise Embark For Expensive “Copy-Paste” Cosmetics

Players have been vocal in their criticisms against the extraction shooter for costing $40 but still offering ...

Next Mass Effect is Still Coming, As BioWare Has “A Lot of Universe to Cover and Features to Build”

Next Mass Effect is Still Coming, As BioWare Has “A Lot of Universe to Cover and Features to Build”

"We’re excited by what we’re building, and we promise you: when we’re ready, it’ll be a lot of fun to ...

Take-Two Interactive is Not Celebrating EA Going Private, CEO Says “We’re Always Running Scared”

Take-Two Interactive is Not Celebrating EA Going Private, CEO Says “We’re Always Running Scared”

Take-Two Interactive CEO Strauss Zelnick spoke about wanting to avoid being arrogant from having lost a big co...