The Vanishing of Ethan Carter- Dev Talks About Photogammetry

"Assets are no longer simplistic approximations of reality – they are reality."

Posted By | On 26th, Mar. 2014

the vanishing of ethan carter

Indie development studio The Astronauts has written a lengthy blog on their official website about their upcoming “weird” horror fantasy title, The Vanishing of Ethan Carter, talking about the type of technology and methods they’ve used to achieve a level of visual photorealism that has till now never been seen in a video game before- or so they claim.

“In The Vanishing of Ethan Carter, you’ll see some of the most realistic environment pieces ever created for a video game,” the developers revealed. “Assets are no longer simplistic approximations of reality – they are reality.”

“With photogrammetry, we no longer create worlds while isolated from the world, surrounded by walls and screens,” the blog continues. “We get up, go out there and shot photos, lots of photos. And then some. Afterwards, a specialized software — we are using Photoscan from Agisoft — looks at these photos, and stares at them until it can finally match every discernible detail from one photo to same exact feature in other photos taken from different angles.

“This results in a cloud of points in 3d space, representing real world object. From there, the software connects the dots to create a 3d model, and projects pixels from photographs to create a texture.”

You can read more about photogammetry and about the techniques used by the studio in the making of the game. In the meantime, you can tell us what you think of what you’ve seen of the game so far via your comments!


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

"We have ideas on how we could extend the story of Basim," says creative director Stephane Boudon.

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

As soldiers of The Witness, the former excels at suspending opponents, while the latter can pull them around u...

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

Join Beelzebub, Sheriff Rao, and Thief as they venture to find the Legendary Spring in a post-apocalyptic worl...

Stellar Blade Review – 2B or Not 2B

Stellar Blade Review – 2B or Not 2B

Stellar Blade feels like a blast from the past in the best way possible.

10 Amazing Open World Games That Refuse to Hold Players’ Hands

10 Amazing Open World Games That Refuse to Hold Players’ Hands

Getting lost and confused is part of the fun in these open world epics.

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

Fans of more focused, linear experiences have plenty to look forward to.